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Simple clone of gather.town's possibilities. Preview does not work since I shut down the servers :)

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eweren/gather.town

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Gather

Current Release

NOTE

I stopped working on this and cancelled the running servers. Still the code should run when deploying and adjusting addresses for backend and jitsi.

How it works

The realtime part is done by using the backend service and the video conference part by creating a jitsi instance-

Deployment

All branches will be automatically deployed. The master-branch is always available at Pages.dev.

Development

Getting started

Building the game

In Visual Studio Code press Ctrl-Shift-B to start the compiler in watch mode. This compiles the TypeScript sources in the src folder to JavaScript in the lib folder. It also watches the src folder for changes so changed files are compiled on-save.

Alternatively you can run npm i on the CLI to compile the project once or npm run watch to continuously compile the project in watch mode.

Running the game in a browser

There are four alternatives to run the game in the browser:

  • In Visual Studio Code press Ctrl-Shift-D and launch the webpack-dev-server and one of the available browsers that can be selected by clicking on the drop down menu next to the "launch" button.
  • Run npm start and point your browser to http://localhost:8000/. The browser automatically reloads the game when changes are detected (You still need to run the compiler in watch mode in VS Code or on the CLI to receive code changes).
  • If you already have a local webserver you can simply open the index.html file in the project folder in your browser. This only works with a http(s) URL, not with a file URL.
  • Run npm run dist to package the game into the dist folder. Open the dist/index.html in your browser to run the game. To publish the game simply copy the contents of the dist folder to a public web server.

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Simple clone of gather.town's possibilities. Preview does not work since I shut down the servers :)

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