Releases: gnembon/carpetmod112
Carpet Mod Version 20_05_13, Small bugfixes again
-Added carpet rule to lower permission levels for update carpet (Carpet rule: "updateCarpetAll")
Carpet Mod Version 20_05_13, Small bugfixes
-Fixed accurate protocol bugs
-More invis debugger
-Improved careful break sounds
Carpet Mod Version 20_05_09, Small bugfix update
-Fixed and improved fake player reloading when server restarts
-Added more supported blocks for accurate protocol
-Added tradeable elytras to the Leatherworker (Carpet rule: "elytraTradable")
Carpet Mod Version 20_05_04, Moved careful break to carpet client
-Moved careful break to carpet client
Carpet Mod Version 20_04_27, Memory leaks fixed
-Skyrising fixed a memory leak in pubsub
-Skyrising fixed a memory leak in chunk debug
Carpet Mod Version 20_04_23, Emergency bugfix
-Fixed the exploit related to /s
Carpet Mod Version 20_04_22, Bug tracker release
-Falling block entity optimization (Carpet rule: "fallingMovementOptimization")
Carpet Mod Version 20_04_13, Reload proofing
-Added a feature to reload fake players if they were online before server shutdown, useful for quarrys and sensitive machines needing to be unload proof. (Carpet rule: "reloadFakePlayers")
-Added a block event serializer to save block events on server shutdown, useful for quarrys and piston reloaders. (Carpet rule: "blockEventSerializer")
-Fixed entity info command getting the UUID if looking at an entity.
-Fixed a critical crash bug related to commands using type.
-Fixed team bots properly working removing shadowed players from team bot.
Carpet Mod Version 20_04_11, Exploits and fixes two
-Added fixes for /c /s turning player invisible.
-Fixes TNTmovingOptimization cache invalidation after each gametick fixing some bugs related to incorrect caching.
-Fixed team bot not being removed when shadowed players are online and staying green.
-Added new carpet rule to remove skins reducing server strain to yggdrasill causing some issues if running the server on the same machine as playing on it. (Carpet rule: "removeFakePlayerSkins")
Carpet Mod Version 20_04_10, Exploits and fixes
-Small fix for player shulkerbox inventory stacking
-Fix for HTTPS link for deobf mappings
-Counters fixed, no longer need more then 1 type of item to display data.
-Added cactus counter (Carpet rule: "cactusCounter")
-Added command rule for light
-Fixed @e not working when not being op and using carpet rules with @ in it.
-Fall damage fix for camera mode
-Added carpet rule for villagers dropping there inventory's when dying (Carpet rule: "villagerInventoryDropFix")
-Added new "/debugCarpet" for debugging heisenbug.
-Added carpet rule to remove login timeout (Carpet rule: "removeConnectionTimeout")