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Releases: gnembon/carpetmod112

Carpet Mod Version 20_02_24, Fixed exploits and bugs

25 Feb 07:48
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-Removed ability to spawn real players as bots that are whitelisted to the server unless op.
-Improved restore location camera mode across dimensions.
-Added query server time for getting the server time. (Command: "/time query servertime").
-Fixed duplicationFixUpdateSuppression duplicating named shulkerboxes.

Carpet Mod Version 20_02_16, Autocrafting droppers

16 Feb 17:07
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-Added Autocrafting droppers from 1.15 (Carpet rule: "autoCraftingDropper")
-Lowered scoreboardPublic to all users
-Fixed update suppression duplication fix not allowing water to flow when breaking ice
-Fixed elytra check fix rule not working properly

Carpet Mod Version 20_02_13, even more fixes

13 Feb 12:13
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-Added TNT movement optimization for instances where TNT movement is cached, mostly useful in cannons (Carpet rule: "TNTmovementOptimization").
-Added item desync fix (Carpet rule: "itemDesynchFix").
-Fixed fake player shadow not removing green color from players when real players log back on.
-Fixed farmland carpet rule not working as in 1.12.0.
-Fixed player inventory shulkerbox stacking not working correctly.

Carpet Mod Version 20_02_10, more fixes

10 Feb 13:56
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-Fixed critical bug in the duplicationFixRidingEntitys causing entity's not saving to disk properly.
-Added elytraCheckFix to remove the falling check on the server similar to 1.15.
-Removed a server spamming message when crafting items.

Carpet Mod Version 20_02_09, small fixes

09 Feb 22:10
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-Added commandGrow to prevent the command to be used. (Command: "commandGrow")
-Added spectatorsDontLoadChunks, an experimental carpet rule to prevent chunks loading when in spectator mode. Highly experimental and should be used in combination with Chunk Debug. (Command: "spectatorsDontLoadChunks")
-Added survival rule for restricting the /c camera mode to prevent players abusing it to avoid death. /c can't be used when falling/flying, 8 blocks around hostile mobs, on fire or when in water. (Command: "cameraModeSurvivalRestrictions")

Carpet Mod Version 20_02_06, exploit and bugfixes

07 Feb 02:08
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A hotfix release to fix few bugs causing issues. If entity's have disappeared from your world from the v20_02_05 release, restore to backup and use this carpet version. The bug was related to the carpet rule "reloadSuffocationFix".

-Fixed auto updater not recognizing the latest version.
-Fixed an exploit related to restore camera mode not working when logging out.
-Fixed a particularly bad bug related to reload suffocation fix deleting entity's.

Use the /updateCarpet command for ease of updating.

Carpet Mod Version 20_02_05, large update

05 Feb 19:46
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Changelog:
-Autocrafting table (Carpet rule: "autocrafter")
-Added custom recipes
-Added fix for book banning (Carpet rule: "disableBookBan")
-Implemented 1.13 improved piston ghost block fix
-Added redstone ore redirection of redstone dust feature by RedCMD
-Added carpet rule to force chunks to save state (Carpet rule: "whereToChunkSavestate")
-Added carpet rule to simulate permaloading (Carpet rule: "simulatePermaloader")
-Added instant falling and scheduling rules from coolmans discovery (Carpet rules: "instantFallingFlag", "instantScheduling")
-Duplication fixes for all but chunk save state
(Carpet rules:
"duplicationFixItemFrame",
"duplicationFixGravityBlocks",
"duplicationFixPortalEntitys",
"duplicationFixMovingTNT",
"duplicationFixMovingRail",
"duplicationFixMovingCarpets",
"duplicationFixLogout",
"duplicationFixRidingEntitys",
"duplicationFixUpdateSuppression")
-Added logger for RNG after tile updates (Redstone components) and scheduled block events (pistons) ("/log rng")
-Added carpet rule for entity's losing speed after being reloaded (Carpet rule: "reloadEntitySpeedlossFix")
-Defaulted all bots into Bots team highlighting them dark green
-Hard fixed timeout bug where players couldn't log in sometimes when tick warping
-Added TNT rule to feed a specific RNG seed for large scale TNT contraption testing. The RNG seed will control the random angles TNT take when igniting. (Carpet rule: "TNTAdjustableRandomAngle" and the seed can be set by /tnt setSeed )
-Added two new rules related to /c /s preventing players from spectating and for placing them back to the origin after exiting using /s. (Carpet rules: "cameraModeDisableSpectatePlayers", "cameraModeRestoreLocation"), note "/gamemode spectator" is not influenced by these 2 rules
-Added "/grow " to apply grow effect to plants to a specific coordinate.
-Added carpet rule to remove stat gain on fake players (Carpet rule: "fakePlayerStats")
-Added public scoreboard command that can be unlocked to give all users ability to change scoreboard command. (Enabling the command: "commandPublicScoreboard", to use the command "/scoreboardPublic objectives <list|add|remove|setdisplay> [objective]")
-Removed piston clipping fix given it was bugged
-Fixed moving block light optimization update order bugs
-Fixed reload suffocation fix to not change entity behavior, save hitboxes in the NBT instead.
-Added coords to the brief item logger
-Added stackable empty shulkerboxes rule in the player inventory (Carpet rule: "playerInventoryStacking")
-Added command profile that can be enabled for all users (Command to enable it "commandProfile", to use the command "/profile ")
-Added new command to update carpet to the latest release automatically. (Command: "/update"). The update will grab the latest release from github and generate a runable jar in the "/update" folder.

Carpet Mod Version 19_12_24, stable 1.12.2 release

23 Dec 22:55
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This is a bug fix release meant to address all bugs related to the 1.12.2 update.

-Added custom recipe support (works better with Carpet Client v1.2).
-Added "disableBookBan" carpet rule to disable book banning.

Fixes:
-Fixed playerChunkLoadingFix rule leaving player loaded chunks when players log out.
-Fixed hopper duping as its a default in 1.12.2.
-Fixed Tick freeze not working properly with tile entity's.
-Improved CtrlQ crafting code.
-Fixed recipe systems.
-Some more back end fixes related to wrong library use.

WARNING! Do not extract the minecraft_server.jar and rezip it into a jar. Simply drag the carpet files into the vanilla jar. Doing otherwise can result in recipe lists breaking.

Carpet Mod Version 19_08_30, the 1.12.2 update

30 Aug 16:03
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This is a major port to Minecraft 1.12.2 version.
To make this transition smooth and simple two old bugs where back ported for the convenience of the users relying on them. The rules can be toggled on as per carpet rules, off by default.
-craftingWindowDuplication: changed from craftingWindowDuplicationFix, the old crafting window duplication bug now added into the 1.12.2 carpet server.
-farmlandBug: The bug where farmland turning back into dirt teleports the entity on top of it instantly.
-bedrockDropsAsItem: Ported from Minecraft 1.8 behavior of bedrock being drop able if broken by advanced methods.
WARNING! If using Carpet Client then Carpet Client v1.1 is required for this carpet server version.

Carpet Mod Version 19_08_11

11 Aug 18:12
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-Fix for chunk map truncation (Carpet rule: playerChunkLoadingFix)
-Fixed villager crafters dropping inventory on death and bugs associated with villager crafting
-Fixed auto trading villager not farming or breeding
-Added better ladder or vine entity craming cancellation (Carpet rule: optimizedCollisionCancellations)
-Added scoreboard delta displaying resource collection over time (Carpet rule: scoreboardDelta)
-Fixed optimizedTNT not blowing blocks up when TNT minecarts blow up on rails
-Added item logger for logging item de-spawning and item destruction (Log rule: items brief/full)
-Major Carpet Client packet updates to fix and improve code for higher reliability. Fixing villager markers, unreliable rules not working and other bugs related to netcode not working correctly.
WARNING! Carpet Client v1.0 is required for this carpet server version.