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* Sprig App - 2Ptag * Fix date * added end screen * Update Date * Update 2Ptag.js --------- Co-authored-by: Gus Ruben <[email protected]> Co-authored-by: graham <[email protected]>
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/* | ||
@title: 2Ptag | ||
@author: Shadow8928 | ||
@tags: [] | ||
@addedOn: 2025-01-03 | ||
*/ | ||
var end = 0 | ||
const player = "p" | ||
const player1 = "q" | ||
const pl1_win = tune` | ||
16000` | ||
const pl2_win = tune` | ||
16000` | ||
const win = "w" | ||
const win2 = "s" | ||
var turn = 1; | ||
setLegend( | ||
[player, bitmap` | ||
................ | ||
................ | ||
.......000...... | ||
.......0.0...... | ||
......0..0...... | ||
......0...0.0... | ||
....0003.30.0... | ||
....0.0...000... | ||
....0.05550..... | ||
......0...0..... | ||
.....0....0..... | ||
.....0...0...... | ||
......000....... | ||
......0.0....... | ||
.....00.00...... | ||
................`], | ||
[player1, bitmap` | ||
................ | ||
................ | ||
.......000...... | ||
.......0.0...... | ||
......0..0...... | ||
......0...0.0... | ||
....0003.30.0... | ||
....0.0...000... | ||
....0.05550..... | ||
......0...0..... | ||
.....0....0..... | ||
.....0...0...... | ||
......000....... | ||
......0.0....... | ||
.....00.00...... | ||
................`], | ||
[win, bitmap` | ||
................ | ||
................ | ||
................ | ||
................ | ||
.0.0.0.000.0...0 | ||
.0.0.0.0.0.00..0 | ||
.0.0.0.0.0.0.0.0 | ||
.0.0.0.0.0.0..00 | ||
.00000.000.0...0 | ||
................ | ||
.000.00......... | ||
.0.0..0......... | ||
.000..0......... | ||
.0....0......... | ||
.0....0......... | ||
................`], | ||
[win2, bitmap` | ||
................ | ||
................ | ||
................ | ||
................ | ||
.0.0.0.000.0...0 | ||
.0.0.0.0.0.00..0 | ||
.0.0.0.0.0.0.0.0 | ||
.0.0.0.0.0.0..00 | ||
.00000.000.0...0 | ||
................ | ||
.000..000....... | ||
.0.0....0....... | ||
.000..000....... | ||
.0....0.0....... | ||
.0....00000..... | ||
................`] | ||
|
||
) | ||
|
||
setSolids([]) | ||
|
||
let level = 0 | ||
var levels = [ | ||
map` | ||
.....q | ||
...... | ||
...... | ||
...... | ||
p.....` | ||
] | ||
|
||
setMap(levels[level]) | ||
|
||
setPushables({ | ||
[player]: [] | ||
}) | ||
pl1 = getFirst(player) | ||
pl2 = getFirst(player1) | ||
onInput("s", () => { | ||
if (turn == 1) { | ||
pl1.y += 1 | ||
if (pl1.x == pl2.x && pl1.y == pl2.y) { | ||
turn = 3 | ||
playTune(pl1_win) | ||
end = 1 | ||
} | ||
} | ||
}) | ||
onInput("w", () => { | ||
if (turn == 1) { | ||
getFirst(player).y -= 1 | ||
if (pl1.x == pl2.x && pl1.y == pl2.y) { | ||
turn = 3 | ||
playTune(pl1_win) | ||
end = 1 | ||
} | ||
} | ||
}) | ||
onInput("a", () => { | ||
if (turn == 1) { | ||
getFirst(player).x -= 1 | ||
if (pl1.x == pl2.x && pl1.y == pl2.y) { | ||
turn = 3 | ||
playTune(pl1_win) | ||
end = 1 | ||
} | ||
} | ||
}) | ||
onInput("d", () => { | ||
if (turn == 1) { | ||
getFirst(player).x += 1 | ||
if (pl1.x == pl2.x && pl1.y == pl2.y) { | ||
turn = 3 | ||
playTune(pl1_win) | ||
end = 1 | ||
} | ||
} | ||
}) | ||
|
||
onInput("k", () => { | ||
if (turn == 1) { | ||
getFirst(player1).y += 1 | ||
if (pl1.x == pl2.x && pl1.y == pl2.y) { | ||
turn = 3 | ||
playTune(pl2_win) | ||
end = 2 | ||
} | ||
} | ||
}) | ||
onInput("i", () => { | ||
if (turn == 1) { | ||
getFirst(player1).y -= 1 | ||
if (pl1.x == pl2.x && pl1.y == pl2.y) { | ||
playTune(pl2_win) | ||
end = 2 | ||
turn = 3 | ||
} | ||
} | ||
}) | ||
onInput("j", () => { | ||
if (turn == 1) { | ||
getFirst(player1).x -= 1 | ||
if (pl1.x == pl2.x && pl1.y == pl2.y) { | ||
playTune(pl2_win) | ||
end = 2 | ||
turn = 3 | ||
} | ||
} | ||
}) | ||
onInput("l", () => { | ||
if (turn == 1) { | ||
getFirst(player1).x += 1 | ||
if (pl1.x == pl2.x && pl1.y == pl2.y) { | ||
playTune(pl2_win) | ||
end = 2 | ||
turn = 3 | ||
} | ||
} | ||
}) | ||
afterInput(() => { | ||
if (end == 1) { | ||
addText("Player 1 Wins!", { x: 5, y: 5, color: color`0` }) | ||
} else if (end == 2) { | ||
addText("Player 2 Wins!", { x: 5, y: 5, color: color`0` }) | ||
} | ||
}) |