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Cascade | ||
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| This document provides instructions and basic usage examples for inferring cascade networks. | ||
General | ||
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* *cascade* allows to generate a sequence of models by cascading them one after the other to generate complex deep learning pipeline. For example, 3D object detection in birds-eye-view pipeline such as PETRv2. | ||
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* Currently cascade eval API supports PETRv2 only, see ``petrv2_repvggB0.yaml`` for further configurations. | ||
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* The user needs existing hars/hefs: both ``petrv2_repvggB0_backbone_pp_800x320`` & ``petrv2_repvggB0_transformer_pp_800x320``. | ||
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Evaluation | ||
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To evaluate a cascade model on different targets, use the cascade flag: | ||
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.. code-block:: | ||
hailomz cascade eval petrv2 | ||
hailomz cascade eval petrv2 --override target=emulator | ||
hailomz cascade eval petrv2 --override target=hardware | ||
To explore other options use: | ||
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.. code-block:: | ||
hailomz cascade eval --help |
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