Simulation of a chatroom using linux socket programming implemented in C++
For the server:
Compile by typing "make" in a terminal targetting the server source code folder
Then launch the server with the following command "./server port"; where port is free port like 8080
For the client:
Compile by typing "make" in a terminal targetting the server source code folder
Then for each client, launch the client with the following command "./client ipaddress port"; with the server's ipadd and port, ex: 127.0.0.1 8080