Skip to content

Commit

Permalink
remove paintrain
Browse files Browse the repository at this point in the history
  • Loading branch information
higps committed Mar 13, 2024
1 parent 7bf5e07 commit a1fa2b0
Show file tree
Hide file tree
Showing 5 changed files with 176 additions and 778 deletions.
2 changes: 1 addition & 1 deletion berobot_dmg_handler.sp
Original file line number Diff line number Diff line change
Expand Up @@ -2621,7 +2621,7 @@ bool IsStockOrAllClassWeapon(int weapon){
{
//If other allclass are added, add here

case 0,1,3,5,8,190,191,193,195,198,154,609,264,423,474,880,939,954,1013,1071,1123,1127,30758,660,30667:
case 0,1,3,5,8,190,191,193,195,198,609,264,423,474,880,939,954,1013,1071,1123,1127,30758,660,30667:
{
return true;
}
Expand Down
2 changes: 1 addition & 1 deletion cfg/robots/boss_demoman_demopan.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,7 @@
"role" "ZBOSS"
"class" "DemoMan"
"subclass" "Melee"
"shortDescription" "Crit Pan + Chargin' Targe"
"shortdescription" "Crit Pan + Chargin' Targe"
"deathtip" "Demopan is a master of horizontal movement\nUse high ground to your advantage"
"difficulty" "2"
"tips" "Pan deals massive damage\nUse charges to rush the enemy\nFull turn control"
Expand Down
1 change: 1 addition & 0 deletions cfg/robots/paid_damage_rockets_soldier_artillery.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -49,6 +49,7 @@
"Blast radius increased" "1.45"
"maxammo primary increased" "2.5"
"killstreak tier" "1.0"
"clip size upgrade atomic" "4"
"faster reload rate" "3.0"
"fire rate bonus" "0.4"
"Projectile speed increased" "0.85"
Expand Down
4 changes: 1 addition & 3 deletions free_damage_rockets_soldier_dewill.sp
Original file line number Diff line number Diff line change
Expand Up @@ -110,10 +110,8 @@ MakeGiantSoldier(client)
SetModel(client, GSOLDIER);

int bonus_hp = 40 * GetCurrentHumanCount();
RoboSetHealth(client,TFClass_Soldier, 3500 + bonus_hp, 1.5);

float OverHealRate = 1.5;

RoboSetHealth(client,TFClass_Soldier, 3500 + bonus_hp, OverHealRate);


float scale = 1.65;
Expand Down
Loading

0 comments on commit a1fa2b0

Please sign in to comment.