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added health scaling to heavies
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higps committed Mar 16, 2024
1 parent c74ff89 commit e9be88a
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Showing 9 changed files with 158 additions and 150 deletions.
3 changes: 2 additions & 1 deletion cfg/robots/free_damage_hitscan_heavy_HiGPS.cfg
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"model" "models/bots/heavy_boss/bot_heavy_boss.mdl" //1 = EASY and will be a random starter robot // 2 = MEDIUM, 3 = HARD
//Difficulty is how hard the robot is to play, robots marked EASY will be randomly assigned at spawn.
//There is currently no other features used for the difficulty setting on robots.
"health" "5000"
"health" "3920"
"health_bonus_per_player" "60"
"difficulty" "1"
"scale" "1.75"

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3 changes: 2 additions & 1 deletion cfg/robots/free_damage_hitscan_heavy_riotcop.cfg
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"role" "Damage"
"subclass" "Hitscan"
"tips" "Taunt: Surpress Riot mini-crit ability"
"health" "5000"
"health" "3920"
"health_bonus_per_player" "60"
"difficulty" "1"

"sounds"
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3 changes: 2 additions & 1 deletion cfg/robots/paid_damage_hitscan_heavy_deflector.cfg
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"role" "Damage"
"subclass" "Hitscan"
"tips" "You have the level 2 deflector upgrade!\nShoot down rockets, grenades, and other projectiles"
"health" "6000"
"health" "4920"
"health_bonus_per_player" "60"
"difficulty" "1"
"rc_cost" "20.0"
"sounds"
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3 changes: 2 additions & 1 deletion cfg/robots/paid_damage_hitscan_heavy_firewall.cfg
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"role" "Damage"
"subclass" "Hitscan"
"tips" "Overheat % = damage bonus\nDon't let it fully overheat!"
"health" "6000"
"health" "4920"
"health_bonus_per_player" "60"
"difficulty" "2"
"rc_cost" "30.0"
"sounds"
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3 changes: 2 additions & 1 deletion cfg/robots/paid_damage_hitscan_heavy_rageheavy.cfg
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"role" "Damage"
"subclass" "Hitscan"
"tips" "Deal damage to build rage\nUse special attack or taunt to activate rage\nRage doesn't lower your DPS"
"health" "6000"
"health" "4920"
"health_bonus_per_player" "60"
"difficulty" "2"
"rc_cost" "30.0"
"sounds"
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3 changes: 2 additions & 1 deletion cfg/robots/paid_damage_hitscan_heavy_shredder.cfg
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Expand Up @@ -8,7 +8,8 @@
"role" "Damage"
"subclass" "Hitscan"
"tips" "Bullets pierce resistances and Penetrate through targets"
"health" "6000"
"health" "4920"
"health_bonus_per_player" "60"
"difficulty" "1"
"rc_cost" "30.0"
"sounds"
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1 change: 1 addition & 0 deletions cfg/robots/paid_spy_stabbystabby.cfg
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"major increased jump height" "1.25"
"head scale" "0.8"
"rage giving scale" "0.75"
"dmg taken from fire increased" "1.25"
}
"remove_weapon_slots"
{
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54 changes: 27 additions & 27 deletions python_stuff/get_rc_df.ipynb

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235 changes: 118 additions & 117 deletions python_stuff/robot_health_post_update.md

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