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version tick for 1.6.1170
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ianpatt committed Jan 17, 2024
1 parent 7c4689e commit 58d90b2
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Showing 5 changed files with 17 additions and 11 deletions.
4 changes: 2 additions & 2 deletions cmake/versioning.cmake
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@@ -1,10 +1,10 @@
set(SKSE_VERSION_MAJOR 2)
set(SKSE_VERSION_MINOR 2)
set(SKSE_VERSION_PATCH 5)
set(SKSE_VERSION_PATCH 6)

set(RUNTIME_VERSION_MAJOR 1)
set(RUNTIME_VERSION_MINOR 6)
set(RUNTIME_VERSION_PATCH 1130)
set(RUNTIME_VERSION_PATCH 1170)
set(RUNTIME_VERSION_TYPE 0)

math(
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2 changes: 1 addition & 1 deletion scripts/modified/SKSE.psc
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Expand Up @@ -13,7 +13,7 @@ int Function GetVersionRelease() global native
; get the release index of this script file.
; Can be used to detect a script/runtime version mismatch
int Function GetScriptVersionRelease() global
return 71
return 72
endFunction

; get a plugins version number, -1 if the plugin is not loaded
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13 changes: 8 additions & 5 deletions skse64_common/skse_version.h
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Expand Up @@ -4,10 +4,10 @@
// these have to be macros so they can be used in the .rc
#define SKSE_VERSION_INTEGER 2
#define SKSE_VERSION_INTEGER_MINOR 2
#define SKSE_VERSION_INTEGER_BETA 5
#define SKSE_VERSION_VERSTRING "0, 2, 2, 5"
#define SKSE_VERSION_INTEGER_BETA 6
#define SKSE_VERSION_VERSTRING "0, 2, 2, 6"
#define SKSE_VERSION_PADDEDSTRING "0001"
#define SKSE_VERSION_RELEASEIDX 71
#define SKSE_VERSION_RELEASEIDX 72

#define MAKE_EXE_VERSION_EX(major, minor, build, sub) ((((major) & 0xFF) << 24) | (((minor) & 0xFF) << 16) | (((build) & 0xFFF) << 4) | ((sub) & 0xF))
#define MAKE_EXE_VERSION(major, minor, build) MAKE_EXE_VERSION_EX(major, minor, build, 0)
Expand Down Expand Up @@ -50,13 +50,16 @@
#define RUNTIME_VERSION_1_6_678_EPIC MAKE_EXE_VERSION_EX(1, 6, 678, RUNTIME_TYPE_EPIC)
// 0x01062A62
#define RUNTIME_VERSION_1_6_1130 MAKE_EXE_VERSION(1, 6, 1130) // 0x010646A0 creations patch
#define RUNTIME_VERSION_1_6_1170 MAKE_EXE_VERSION(1, 6, 1170) // 0x01064920
#define RUNTIME_VERSION_1_6_1170_GOG MAKE_EXE_VERSION_EX(1, 6, 1170, RUNTIME_TYPE_GOG)
// 0x01064921 same version number as steam, possible problem

#define PACKED_SKSE_VERSION MAKE_EXE_VERSION(SKSE_VERSION_INTEGER, SKSE_VERSION_INTEGER_MINOR, SKSE_VERSION_INTEGER_BETA)

// information about the state of the game at the time of release
#define SKSE_TARGETING_BETA_VERSION 0
#define CURRENT_RELEASE_RUNTIME RUNTIME_VERSION_1_6_1130
#define CURRENT_RELEASE_SKSE_STR "2.2.5"
#define CURRENT_RELEASE_RUNTIME RUNTIME_VERSION_1_6_1170
#define CURRENT_RELEASE_SKSE_STR "2.2.6"

#if GET_EXE_VERSION_SUB(RUNTIME_VERSION) == RUNTIME_TYPE_BETHESDA
#define SAVE_FOLDER_NAME "Skyrim Special Edition"
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6 changes: 3 additions & 3 deletions skse64_readme.txt
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@@ -1,4 +1,4 @@
Skyrim Script Extender 64 v2.2.5 beta
Skyrim Script Extender 64 v2.2.6 beta
by Ian Patterson and Stephen Abel (ianpatt and behippo)
Thanks to: Paul Connelly (scruggsywuggsy the ferret), gibbed, Purple Lunchbox, snakster
Special thanks to eternity for the help getting this finished. Can't thank you enough.
Expand All @@ -8,8 +8,8 @@ The Skyrim Script Extender 64, or SKSE64 for short, is a modder's resource that
Compatibility:

SKSE64 will support the latest version of Skyrim available on Steam and GOG. Please make sure you download the correct version for your store.
- Steam: 1.6.1130
- GOG: 1.6.659
- Steam: 1.6.1170
- GOG: 1.6.1170

Updates if needed will be available as soon as possible. Do not email to let us know that a new version has been released; we already know. Please be patient.

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3 changes: 3 additions & 0 deletions skse64_whatsnew.txt
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@@ -1,3 +1,6 @@
2.2.6
- support for 1.6.1170

2.2.5
- update InputManager, fix custom text input controls

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