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A library for compiling and registering resource packs on PocketMine Servers

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libCustomPack

Poggit-Ci

A small library for building and registering resource packs with PocketMine-MP

Usage

This viron was made for developers to build resource packs from plugin resources or from files on the disk, and allows adding new resource packs to the stack without requiring a server restart. NOTE: New resource packs are not automatically updated for previously loaded players. Only new players will see new resource packs.

Required imports

The following imports are necessary to use the virion library:

use libCustomPack\libCustomPack;

API

Building a resource pack

2 methods are added which allow build a resource pack using the plugin's resource directory or any other given path.

libCustomPack::generatePackFromResources($plugin);
//OR
libCustomPack::generatePackFromPath($plugin, $MyFullFolderPath);

Registering a resource pack

A resource pack can be added to the resource stack using the registerResourcePack() method.

libCustomPack::registerResourcePack($resoucePackInstance);

Unregistering a resource pack

During a plugin's onDisable() method, it is recommended to call the unregisterResourcePack() method to be removed from the resource stack.

libCustomPack::unregisterResourcePack($resoucePackInstance);

SubFolders

If the resource pack is a folder we don't know the exact location of within the given folder, we can use the $packFolderName parameter to specify the name of the folder to be found. The default subfolder name is the plugin's name followed by " Pack".

libCustomPack::generatePackFromResources($plugin, $packFolderName);
//OR
libCustomPack::generatePackFromPath($plugin, $MyFullFolderPath, $packFolderName);

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A library for compiling and registering resource packs on PocketMine Servers

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