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Add license header to all audio files
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// Copyright 2023 Jan Niklas Hasse <[email protected]> | ||
// For conditions of distribution and use, see copyright notice in LICENSE.txt | ||
// Based on the audio implementation of the psemek engine, see | ||
// https://lisyarus.github.io/blog/programming/2022/10/15/audio-mixing.html | ||
#pragma once | ||
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#include <cstddef> | ||
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// Copyright 2023 Jan Niklas Hasse <[email protected]> | ||
// For conditions of distribution and use, see copyright notice in LICENSE.txt | ||
// Based on the audio implementation of the psemek engine, see | ||
// https://lisyarus.github.io/blog/programming/2022/10/15/audio-mixing.html | ||
#pragma once | ||
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#include <gsl/span> | ||
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// Copyright 2023 Jan Niklas Hasse <[email protected]> | ||
// For conditions of distribution and use, see copyright notice in LICENSE.txt | ||
#include "../engine.hpp" | ||
#include "../constants.hpp" | ||
#include "../Stream.hpp" | ||
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// Copyright 2023 Jan Niklas Hasse <[email protected]> | ||
// For conditions of distribution and use, see copyright notice in LICENSE.txt | ||
// Based on the audio implementation of the psemek engine, see | ||
// https://lisyarus.github.io/blog/programming/2022/10/15/audio-mixing.html | ||
#pragma once | ||
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#include <cstdint> | ||
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// Copyright 2023 Jan Niklas Hasse <[email protected]> | ||
// For conditions of distribution and use, see copyright notice in LICENSE.txt | ||
// Based on the audio implementation of the psemek engine, see | ||
// https://lisyarus.github.io/blog/programming/2022/10/15/audio-mixing.html | ||
#pragma once | ||
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#include "constants.hpp" | ||
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// Copyright 2023 Jan Niklas Hasse <[email protected]> | ||
// For conditions of distribution and use, see copyright notice in LICENSE.txt | ||
// Based on the audio implementation of the psemek engine, see | ||
// https://lisyarus.github.io/blog/programming/2022/10/15/audio-mixing.html | ||
#include "loop.hpp" | ||
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#include "../Stream.hpp" | ||
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// Copyright 2023 Jan Niklas Hasse <[email protected]> | ||
// For conditions of distribution and use, see copyright notice in LICENSE.txt | ||
// Based on the audio implementation of the psemek engine, see | ||
// https://lisyarus.github.io/blog/programming/2022/10/15/audio-mixing.html | ||
#pragma once | ||
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#include <memory> | ||
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// Copyright 2023 Jan Niklas Hasse <[email protected]> | ||
// For conditions of distribution and use, see copyright notice in LICENSE.txt | ||
// Based on the audio implementation of the psemek engine, see | ||
// https://lisyarus.github.io/blog/programming/2022/10/15/audio-mixing.html | ||
#include "pause.hpp" | ||
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#include <algorithm> | ||
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// Copyright 2023 Jan Niklas Hasse <[email protected]> | ||
// For conditions of distribution and use, see copyright notice in LICENSE.txt | ||
// Based on the audio implementation of the psemek engine, see | ||
// https://lisyarus.github.io/blog/programming/2022/10/15/audio-mixing.html | ||
#pragma once | ||
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#include "../Stream.hpp" | ||
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// Copyright 2023 Jan Niklas Hasse <[email protected]> | ||
// For conditions of distribution and use, see copyright notice in LICENSE.txt | ||
// Based on the audio implementation of the psemek engine, see | ||
// https://lisyarus.github.io/blog/programming/2022/10/15/audio-mixing.html | ||
#include "pitch.hpp" | ||
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#include <atomic> | ||
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// Copyright 2023 Jan Niklas Hasse <[email protected]> | ||
// For conditions of distribution and use, see copyright notice in LICENSE.txt | ||
// Based on the audio implementation of the psemek engine, see | ||
// https://lisyarus.github.io/blog/programming/2022/10/15/audio-mixing.html | ||
#pragma once | ||
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#include "../Stream.hpp" | ||
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// Copyright 2023 Jan Niklas Hasse <[email protected]> | ||
// For conditions of distribution and use, see copyright notice in LICENSE.txt | ||
// Based on the audio implementation of the psemek engine, see | ||
// https://lisyarus.github.io/blog/programming/2022/10/15/audio-mixing.html | ||
#include "volume.hpp" | ||
#include "volume_base.hpp" | ||
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// Copyright 2023 Jan Niklas Hasse <[email protected]> | ||
// For conditions of distribution and use, see copyright notice in LICENSE.txt | ||
// Based on the audio implementation of the psemek engine, see | ||
// https://lisyarus.github.io/blog/programming/2022/10/15/audio-mixing.html | ||
#pragma once | ||
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#include "../Stream.hpp" | ||
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@@ -1,3 +1,7 @@ | ||
// Copyright 2023 Jan Niklas Hasse <[email protected]> | ||
// For conditions of distribution and use, see copyright notice in LICENSE.txt | ||
// Based on the audio implementation of the psemek engine, see | ||
// https://lisyarus.github.io/blog/programming/2022/10/15/audio-mixing.html | ||
#include "volume_base.hpp" | ||
#include "../constants.hpp" | ||
#include "../smooth.hpp" | ||
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@@ -1,3 +1,7 @@ | ||
// Copyright 2023 Jan Niklas Hasse <[email protected]> | ||
// For conditions of distribution and use, see copyright notice in LICENSE.txt | ||
// Based on the audio implementation of the psemek engine, see | ||
// https://lisyarus.github.io/blog/programming/2022/10/15/audio-mixing.html | ||
#pragma once | ||
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#include "../Stream.hpp" | ||
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@@ -1,3 +1,7 @@ | ||
// Copyright 2023 Jan Niklas Hasse <[email protected]> | ||
// For conditions of distribution and use, see copyright notice in LICENSE.txt | ||
// Based on the audio implementation of the psemek engine, see | ||
// https://lisyarus.github.io/blog/programming/2022/10/15/audio-mixing.html | ||
#pragma once | ||
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#include <memory> | ||
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@@ -1,3 +1,5 @@ | ||
// Copyright 2023 Jan Niklas Hasse <[email protected]> | ||
// For conditions of distribution and use, see copyright notice in LICENSE.txt | ||
#include "../engine.hpp" | ||
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#include "../constants.hpp" | ||
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@@ -1,3 +1,7 @@ | ||
// Copyright 2023 Jan Niklas Hasse <[email protected]> | ||
// For conditions of distribution and use, see copyright notice in LICENSE.txt | ||
// Based on the audio implementation of the psemek engine, see | ||
// https://lisyarus.github.io/blog/programming/2022/10/15/audio-mixing.html | ||
#include "mixer.hpp" | ||
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#include <atomic_queue/atomic_queue.h> | ||
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@@ -1,3 +1,7 @@ | ||
// Copyright 2023 Jan Niklas Hasse <[email protected]> | ||
// For conditions of distribution and use, see copyright notice in LICENSE.txt | ||
// Based on the audio implementation of the psemek engine, see | ||
// https://lisyarus.github.io/blog/programming/2022/10/15/audio-mixing.html | ||
#pragma once | ||
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#include "Stream.hpp" | ||
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@@ -1,3 +1,7 @@ | ||
// Copyright 2023 Jan Niklas Hasse <[email protected]> | ||
// For conditions of distribution and use, see copyright notice in LICENSE.txt | ||
// Based on the audio implementation of the psemek engine, see | ||
// https://lisyarus.github.io/blog/programming/2022/10/15/audio-mixing.html | ||
#include "../engine.hpp" | ||
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#include "../../jngl/debug.hpp" | ||
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@@ -1,3 +1,7 @@ | ||
// Copyright 2023 Jan Niklas Hasse <[email protected]> | ||
// For conditions of distribution and use, see copyright notice in LICENSE.txt | ||
// Based on the audio implementation of the psemek engine, see | ||
// https://lisyarus.github.io/blog/programming/2022/10/15/audio-mixing.html | ||
#pragma once | ||
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#include "constants.hpp" | ||
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@@ -1,3 +1,7 @@ | ||
// Copyright 2023 Jan Niklas Hasse <[email protected]> | ||
// For conditions of distribution and use, see copyright notice in LICENSE.txt | ||
// Based on the audio implementation of the psemek engine, see | ||
// https://lisyarus.github.io/blog/programming/2022/10/15/audio-mixing.html | ||
#include "Track.hpp" | ||
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#include "Stream.hpp" | ||
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