- A : Adds a new harmonic
- E : Removes the harmonic with highest frequency
- R : Reset the input signal
- Q : [Toggle] Render all harmonics
- S : [Toggle] Render input signal
- D : [Toggle] Render cycoids
- Space : [Toogle] Slow motion close up
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Generates Cycloids that sum up to any 2D shape using Fourier transform
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