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Support for node traversal and matching
🚀 enhancement
New feature or request
💡 idea
A hair-brained concept
💬 language
Anything to do with the parser/evaluator/VM
🧱 model
Anything to do with the underlying graph/value model
#65
opened Dec 18, 2024 by
jonathanhogg
uv_remap=:sphere
should handle 0° seam properly
🐞 bug
#57
opened Sep 27, 2024 by
jonathanhogg
A rounded box primitive would be a nice thing
🚀 enhancement
New feature or request
🎨 render
Anything to do with rendering (windows, physics, etc.)
#41
opened Feb 14, 2024 by
jonathanhogg
What if A hair-brained concept
🧱 model
Anything to do with the underlying graph/value model
🎨 render
Anything to do with rendering (windows, physics, etc.)
Context
objects became the interface between the engine and rendering?
💡 idea
#39
opened Feb 6, 2024 by
jonathanhogg
Rewrite New feature or request
💡 idea
A hair-brained concept
🎨 render
Anything to do with rendering (windows, physics, etc.)
!physics
computation code as an OpenGL compute shader?
🚀 enhancement
#29
opened Jan 22, 2024 by
jonathanhogg
Should A hair-brained concept
💬 language
Anything to do with the parser/evaluator/VM
🧱 model
Anything to do with the underlying graph/value model
Vector
support a second dimension?
💡 idea
#16
opened Oct 30, 2023 by
jonathanhogg
Laser driver should use New feature or request
🎨 render
Anything to do with rendering (windows, physics, etc.)
Vector
and Matrix33
🚀 enhancement
#14
opened Sep 20, 2023 by
jonathanhogg
OSC support should be added to New feature or request
🎨 render
Anything to do with rendering (windows, physics, etc.)
render
framework
🚀 enhancement
OpenGL is dying
💡 idea
A hair-brained concept
🎨 render
Anything to do with rendering (windows, physics, etc.)
#3
opened Apr 11, 2023 by
jonathanhogg
ProTip!
Exclude everything labeled
bug
with -label:bug.