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timmolter edited this page Dec 19, 2012 · 6 revisions

Synopsis

  • A machine learning environment in which the AI or human player controls the angles of n connected fixed length rods to move the head or a robotic arm into contact with a target.

FeedBack

  • Human: visual state of the game.
  • AI: three distance sensors (very accurate nostrils), and a list of all current angular positions of the Arm.

Levels

Level | # Blue Pills | Pills Moving?* ------------- | ------------- | ------------- | ------------- | ------------- 0 | 1 | no | 0 1 | 1 | yes (super slow) | 0 2 | 1 | yes (slow) | 0 3 | 1 | yes (medium) | 0 4 | 1 | yes (fast) | 0

  • pill movement is simple back and forth.

Evaluation:

The efficiency of an AI algorithm is scored in two ways:

  • time elapsed to catch the target
  • the amount of activation energy required
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