Releases: korenkonder/DivaGL
Releases · korenkonder/DivaGL
Release v0.7.2.2
- Fixed object transparency in Reflect
Release v0.7.2.1
- Fixed crash on AMD related to snow effect
Release v0.7.2.0
- Fixed SSS sampled with Nearest instead of Linear when filtering
- Glitter: Fixed blend and depth test
- Glitter: Restored blend for Line and Locus in FT mode
- RobOsageTest: Changed slider range for
Weight
- RobOsageTest: Better Line draw code
- RobOsageTest: Fixed display of line crosses for Osage Node ends
- RobOsageTest: Fixed
coli_type
types - Fixed incorrect SSS sampling points
- Synced changes from ReDIVA
Release v0.7.1.1
- Fixed Reflection buffer resolution change
- Fixed reflect blur
Release v0.7.1.0
Glitter
: Small overhaul- Fixed incorrect initialisation of Render and Movie textures
Material List
: Fixed alpha when used- Better handling of Rob Chara Ids
- Fixed Chara Exposure
- Synced shader changes from ReDIVA
- Don't write stuff when it not needed
Release v0.7.0.5
- Fixed fresnel issue in
STAGE
shader
Release v0.7.0.4
- Fixed cause of
NaN
values inTIGHTS
shader
Release v0.7.0.3
RobOsageTest
: ImplementedLine
display
Release v0.7.0.2
- Fixed Glass Eye issue with Fog
Release v0.7.0.1
Hotfix!
EtcObj
: Fixed shader flags not being updated (Affects primitives and RobOsageTest)- Fixed displaying of certain objects with Morph but without Morph Color
Sprite
: Fixed displaying of layered sprites