In this repository are the parts of the game Last Ember that I created myself. This includes the C# scripts, and a few placeholder sprites. Everything else is too tied up to release as open source.
This game was written in C# for Unity 2018.3.0f2.
I've included a build of the game that shows off almost everything created so far.
You can run by double-tapping a direction, jump, wall jump, look up and crouch. There were going to be other moves, but we didn't get around to implementing them.
- Carbon Input - https://assetstore.unity.com/packages/tools/input-management/unified-input-manager-56980
- SpriterDotNet - https://github.com/loodakrawa/SpriterDotNet
- Kayne Ruse - Programming, Management
- Evan Hartshorn - Art, Game Design
- Shy Monster (Luis Paez, Hayden Blades) - Audio, Music
Special thanks to Feldi - sorry we didn't get to work with you!
- Seth Robinson
If you have any questions, you're welcome to ask here:
Copyright (c) 2019 KR Game Studios
This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.
Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions:
- The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
- Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
- This notice may not be removed or altered from any source distribution.