Skip to content

Commit

Permalink
Initial release
Browse files Browse the repository at this point in the history
  • Loading branch information
linuxgurugamer committed Aug 7, 2016
1 parent d569b5e commit 2a4e5c1
Show file tree
Hide file tree
Showing 144 changed files with 87,621 additions and 0 deletions.
91 changes: 91 additions & 0 deletions GameData/HullCameraVDS/DockingPortCameraPatch.cfg
Original file line number Diff line number Diff line change
@@ -0,0 +1,91 @@
@PART[dockingPort2]
{
MODULE
{
name = MuMechModuleHullCameraZoom
cameraName = NavCam
cameraForward = 0, 1, 0
cameraUp = 0, 0, -1
cameraPosition = 0, 0.07, 0
cameraFoVMax = 60
cameraFoVMin = 60
cameraMode = 1
}
}

@PART[dockingPortLateral]
{
MODULE
{
name = MuMechModuleHullCameraZoom
cameraName = NavCam
cameraForward = 0, 0, -1
cameraUp = 0, 1, 1
cameraPosition = 0, 0.0, -0.4
cameraFoVMax = 60
cameraFoVMin = 60
cameraMode = 1
}
}

@PART[dockingPort3]
{
MODULE
{
name = MuMechModuleHullCameraZoom
cameraName = NavCam
cameraForward = 0, 1, 0
cameraUp = 0, 0, -1
cameraPosition = 0, 0.0, 0
cameraFoVMax = 60
cameraFoVMin = 60
cameraMode = 1

}
}

@PART[dockingPort1]
{
MODULE
{
name = MuMechModuleHullCameraZoom
cameraName = NavCam
cameraForward = 0, 1, 0
cameraUp = 0, 0, -1
cameraPosition = 0, 0.12, 0.0
cameraFoVMax = 80
cameraFoVMin = 80
cameraMode = 1

}
}

@PART[dockingPortLarge]
{
MODULE
{
name = MuMechModuleHullCameraZoom
cameraName = NavCam
cameraForward = 0, 1, 0
cameraUp = 0, 0, -1
cameraPosition = 0, 0, 0
cameraFoVMax = 80
cameraFoVMin = 80
cameraMode = 1
}
}

@PART[mk2DockingPort]
{
MODULE
{
name = MuMechModuleHullCameraZoom
cameraName = NavCam
cameraForward = 0, 0, -1
cameraUp = 0, 1, 1
cameraPosition = 0, 0.0, -0.51
cameraFoVMax = 60
cameraFoVMin = 60
cameraMode = 1
}
}
25 changes: 25 additions & 0 deletions GameData/HullCameraVDS/HullcamVDSContinued.version
Original file line number Diff line number Diff line change
@@ -0,0 +1,25 @@
{
"NAME": "HullcamVDSContinued",
"URL": "http://ksp-avc.cybutek.net/version.php?id=331",
"VERSION": {
"MAJOR": 0,
"MINOR": 1,
"PATCH": 0,
"BUILD": 1
},
"KSP_VERSION": {
"MAJOR": 1,
"MINOR": 1,
"PATCH": 3
},
"KSP_VERSION_MIN": {
"MAJOR": 1,
"MINOR": 1,
"PATCH": 3
},
"KSP_VERSION_MAX": {
"MAJOR": 1,
"MINOR": 1,
"PATCH": 3
}
}
Binary file added GameData/HullCameraVDS/MiniAVC.dll
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file added GameData/HullCameraVDS/Parts/MSIKerbPro/model.mu
Binary file not shown.
94 changes: 94 additions & 0 deletions GameData/HullCameraVDS/Parts/MSIKerbPro/part.cfg
Original file line number Diff line number Diff line change
@@ -0,0 +1,94 @@
PART
{
// --- general parameters ---
name = kerbpro
module = Part
author = sirkut

// --- asset parameters ---
mesh = model.mu
scale = 1
rescaleFactor = 0.25

// --- node definitions ---
// definition format is Position X, Position Y, Position Z, Up X, Up Y, Up Z
node_attach = 0.0, 0.0, 0.15, 0.0, 0.0, -1.0
node_stack_bottom = 0.0, -0.1, 0.0, 0.0, 1.0, 0.0, 0
node_stack_top = 0.0, 0.6, 0.0, 0.0, 1.0, 0.0, 0


// --- editor parameters ---
TechRequired = advElectrics
entryCost = 5200
cost = 100
category = Utility
subcategory = 0
title = KerbPro
manufacturer = Magic Smoke Industries
description = The KerbPro is an extremely durable camera primarily used in various sporting activities. Kerbal Space Program asked if these were durable enough to be used as rocket cams. Only time will tell.

// attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision
attachRules = 1,1,1,1,0

// --- standard part parameters ---
mass = 0.001
dragModelType = default
maximum_drag = 0
minimum_drag = 0
angularDrag = 0
crashTolerance = 8
impactTolerance = 8
maxTemp = 1200

MODULE
{
name = MuMechModuleHullCameraZoom
cameraName = KerbPro
cameraForward = 0, 0, -1
cameraUp = 0, 1, 0
cameraPosition = 0.0, 0.0, 0.0
cameraFoVMax = 40
cameraFoVMin = 10
}

MODULE
{
name = HullCamera
cameraName = KerbPro
cameraForward = 0, 0, -1
cameraUp = 0, 1, 0
cameraPosition = 0.0, 0.0, 0.0
cameraFoVMax = 40
cameraFoVMin = 0.0001

//This camera uses film resource to get science
usesfilm = false

specialExperimentName = photo-

specialExperimentTitle = #Anon# Picture

//you still have to set this to something or it throws an error when the part loads
experimentID = hullcampicture

experimentActionName = Snap Picture
resetActionName = Delete Picture
collectActionName = Take Photo

useStaging = False
useActionGroups = True
hideUIwhenUnavailable = True
xmitDataScalar = 0.8

dataIsCollectable = True
interactionRange = 1.2

rerunnable = True
}
RESOURCE
{
name = Resolution
amount = 1
maxAmount = 15
}
}
Binary file added GameData/HullCameraVDS/Parts/Telescope/model.mu
Binary file not shown.
101 changes: 101 additions & 0 deletions GameData/HullCameraVDS/Parts/Telescope/part.cfg
Original file line number Diff line number Diff line change
@@ -0,0 +1,101 @@
PART{
// --- general parameters ---
name = Telescope
module = Strut
author = Part: NovaSilisko Mod: hubbazoot

// --- asset parameters ---
mesh = model.mu
scale = 0.1
specPower = 0.1
rimFalloff = 3
alphaCutoff = 0.5

// --- node definitions ---
// definition format is Position X, Position Y, Position Z, Up X, Up Y, Up Z, size

node_stack_bottom = 0.0, 0.0, 0.0, 0.0, -1.0, 0.0, 0
node_attach = 0.0, 0.0, 0.0, 0.0, -1.0, 0.0


// --- editor parameters ---
TechRequired = unmannedTech
entryCost = 4900
cost = 500
category = 5
subcategory = 0
title = Ordan Industrial Pictozoom 1000 Series
manufacturer = Ordan Industrial in association with Probodobodyne
description = Jeb was fiddling around with the camera one day when he "accidentally" bumped a lever labeled DO NOT TOUCH. Following some alarmingly zoomed in pictures of Bill's panicked eyes, they decided this could be strapped to the front of a rocket for a telescope, too.
// attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision
attachRules = 1,1,1,1,0
// --- standard part parameters ---
mass = 0.5
dragModelType = default
maximum_drag = 0.0
minimum_drag = 0.0
angularDrag = 0
crashTolerance = 8
impactTolerance = 8
maxTemp = 1200
MODULE
{
name = MuMechModuleHullCameraZoom
cameraName = Pictozoom 1000
cameraForward = 0, 1, 0
cameraUp = 0, 1, 0
cameraPosition = 0, 0.18, 0.00
cameraFoVMax = 60
cameraFoVMin = 0.5
}
MODULE
{
name = HullCamera
cameraName = Pictozoom 1000
cameraForward = 0, 1, 0
cameraUp = 0, 1, 0
cameraPosition = 0, 0.18, 0.00
cameraFoVMax = 60
cameraFoVMin = 0.5
//This camera uses film resource to get science
usesfilm = false
specialExperimentName = photo-
specialExperimentTitle = #Anon# Picture
//you still have to set this to something or it throws an error when the part loads
experimentID = hullcampicture
experimentActionName = Snap Picture
resetActionName = Delete Picture
collectActionName = Take Photo
useStaging = False
useActionGroups = True
hideUIwhenUnavailable = True
xmitDataScalar = 0.8
dataIsCollectable = True
interactionRange = 1.2
rerunnable = True
}
RESOURCE
{
name = Resolution
amount = 1
maxAmount = 15
}
MODULE
{
name = BOSS
}
}
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Loading

0 comments on commit 2a4e5c1

Please sign in to comment.