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Updated version and changelog
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Fixed deploy.bat
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linuxgurugamer committed Mar 24, 2023
1 parent 8d212fd commit 8590724
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5 changes: 5 additions & 0 deletions Changelog.txt
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ChangeLog

0.2.2.1
Thanks to github user @TedThompson for this:
Fixed issue with Camera Reset conflict with default ABORT key
Fixed MM patch when adding to kerbals to avoid multiple buttons in the paw

0.2.2
Added new parts from user @Aahz88

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156 changes: 156 additions & 0 deletions Changelog.txt-orig
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ChangeLog

0.2.2
Added new parts from user @Aahz88

0.2.1.3
Fixed data being left on screen after docking

0.2.1.2
Renamed DLL for CKAN compatibility
Added AssemblyFileVersion
Updated version file for 1.12

0.2.1.1
Changed initial nearClipPlane of the cameras from 0.01 to 0.05 to solve flickering problems during launch
Updated build configs

0.2.1
Added ModuleCargoPart to all parts for new KSP Inventory system

0.2.0.1
Added extra check for null in MovieTime.Update

0.2.0
Added InstallChecker
Updated for KSP 1.8

0.1.13
Updated AssemblyVersion.tt
Deleted old commented out code

0.1.12
Thanks to @4x4cheesecake for the following:
Did localization work
Added German translation
Added Chinese translation from @sosoxia

0.1.11
Added patch file for BlueDog Design Bureau
Fixed missing texture on the wide angle camera

0.1.10.2
Thanks to forum user @4x4cheesecake for the following:
Removed FINAL from patches
Added RPM as a dependency for the patch to run at all to prevent warnings about the missing partmodule if RPM is not installed.

0.1.10.1
Split aerocam into two files
added missing bulkheadProfiles to aerocam180

0.1.10
Add missing bulkheadprofiles

0.1.9.13
???

0.1.9.12
Fixed resetting the control point when using the Alt (on Windows) when cycling past the last camera

0.1.9.11
Reverted change to line 317 in MuMechModuleHullCamera, caused issues with cameras
Fixed cameras for the inline docking ports to match the navball when the docking port is the active control point
New feature, holding down Alt (on Windows) when hitting + or - will change the control point to the docking port with the camera, only works on docking ports and the original controlling part

0.1.9.10
Fixed nullref when using the equals sign and at the end of the list of cameras.
Added code to allow a docking node to be a target and have the docking info displayed on the docking camera

0.1.9.9
Fixed the KSC Launchpad Camera so it now is there
Removed the obsolete impactTolerance variable
Thanks to @Gordon Dry for this: patch to avoid the EVA cam to be added when the mod ThroughTheEyes is already installed.
Simplified the kerbalEVA patch

0.1.9.8
Removed code which was adding the eva camera at runtime and replaced it with a MM script
Moved all MM scripts into new folder

0.1.9.7
Fixed bug when the expansion is included, due to not finding the vintage kerbal parts

0.1.9.6
Version bump for 1.5 rebuild

0.1.9.5
fixed RPM patch for showing camera fov in the editor for the Kazzelblad and wide-angle camera

0.1.9.4
Fixed error: Texture 'HullCameraVDS/Parts/hc_wideangle/model000' not found

0.1.9.3
Added message to identify current camera when switching
Added two new config options, both defaulting to true:
DisplayCameraNameWhenSwitching
DisplayVesselNameWhenSwitching
Added new config option, defaulting to 3 seconds, allowable range is 1-10
MessageDuration
Commented out all old references to HullCamera and RESOURCE in the parts

0.1.9.2
Fixed shaders, thanks to @Kerbas_ad_astra

0.1.9.1
Disabled log spam due to missing shader
Updated version file

0.1.9
Added change suggested by forum user @jebs_sy to have the camera focus on the vessel (center of mass) instead of a part when leaving the hull camera
Updated for 1.4.1

0.1.8
Updated for KSP 1.3.1

0.1.7.1
Removed log spam

0.1.7
Updated for 1.3

0.1.6
Updated shaders code for windows, now supports both DirectX and OpenGL

0.1.5
Updated shaders for Linux and OSX

0.1.4.1
Undid the change from FINAL to AFTER

0.1.4
Updated patches to use AFTER instead of FINAL per Sarbian's note

0.1.3
Copied patch from RPM
Fixed patches for cameras in RPM
Fixed Telescopes
Fixed various offsets and rotations
fixed names in files, so that L-Tech will now have the same camera name as Hullcam
Got all cameras working with RP

0.1.2.2
Updated version build

0.1.2.1
Removed extra MM dll

1.2 Ser release
Release for 1.2
Thanks to @ser for some help

0.1.1
Updated part cfg


0.1.0.1
Adoption by Linuxgurugamer
Initial release
4 changes: 2 additions & 2 deletions GameData/HullCameraVDS/HullcamVDSContinued.version
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"VERSION": {
"MAJOR": 0,
"MINOR": 2,
"PATCH": 1,
"BUILD": 3
"PATCH": 2,
"BUILD": 0
},
"KSP_VERSION": {
"MAJOR": 1,
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8 changes: 6 additions & 2 deletions HullCamera/AssemblyVersion.cs
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// This code was generated by a tool. Any changes made manually will be lost
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using System.Reflection;

[assembly: AssemblyVersion("0.2.1.3")]
[assembly: AssemblyFileVersion("0.2.1.3")]
[assembly: AssemblyVersion("0.2.2.0")]
[assembly: AssemblyFileVersion("0.2.2.0")]
4 changes: 2 additions & 2 deletions HullcamVDSContinued.version
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"MAJOR": 0,
"MINOR": 2,
"PATCH": 2,
"BUILD": 0
"BUILD": 1
},
"KSP_VERSION": {
"MAJOR": 1,
"MINOR": 12,
"PATCH": 2
"PATCH": 5
},
"KSP_VERSION_MIN": {
"MAJOR": 1,
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2 changes: 2 additions & 0 deletions deploy.bat
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Expand Up @@ -11,6 +11,8 @@ set H=%KSPDIR%

set GAMEDIR=HullCameraVDS
set GAMEDATA="GameData"
set VERSIONFILE=HullcamVDSContinued.version

copy /Y HullcamVDSContinued.version %GAMEDATA%\%GAMEDIR%

set DP0=r:\dp0\kspdev
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