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Nukkit Mob Plugin

Development: kniffo80

MobPlugin is a plugin that implements the mob entities for MCPE including movement, aggression etc.

Notice

Welcome Github issue!

This plug-in is in development. Therefore, It is possible to function abnormally.

Credits

Credits go to Team-SW! They have a nice plugin already made. I used it and adapt it for 0.16.

Plugin Example configuration

Place this plugin jar file to your Nukkit's home directory "${NUKKIT_HOME}/plugin".

Example:

/usr/share/nukkit/plugins/MobPlugin-0.0.2-SNAPSHOT.jar

Then you have to create a folder in plugin folder with the name of the plugin and place the config.yml there ("${NUKKIT_HOME}/plugin/MobPlugin").

Example:

/usr/share/nukkit/plugins/MobPlugin/config.yml

When Nukkit Server starts up and the plugin is activated, the config.yml is read and evaluated by the plugin.

config.yml example

The following configuration sets mobs AI enabled and the auto spawn task will be triggered all 300 ticks. It's configured to spawn only wolfes:

entities:
  mob-ai: true
  auto-spawn-tick: 300
  worlds-spawn-disabled: 

max-spawns:
  bat: 0
  blaze: 0
  cave-spider: 0
  chicken: 0
  cow: 0
  creeper: 0
  donkey: 0
  enderman: 0
  ghast: 0
  horse: 0
  iron-golem: 0
  mooshroom: 0
  mule: 0
  ocelot: 0
  pig: 0
  pig-zombie: 0
  rabbit: 0
  silverfish: 0
  sheep: 0
  skeleton: 0
  skeleton-horse: 0
  snow-golem: 0
  spider: 0
  wolf: 1
  zombie: 0
  zombie-horse: 0
  zombie-villager: 0

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Nukkit Mob Plugin (fka PureEntities)

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