Simulation codes for our switching paper:
Long Gong, Paul Tune, Liang Liu, Sen Yang, and Jun (Jim) Xu. 2017. Queue-Proportional Sampling: A Better Approach to Crossbar Scheduling for Input-Queued Switches. Proc. ACM Meas. Anal. Comput. Syst. 1, 1, Article 3 (June 2017), 33 pages. DOI:https://doi.org/10.1145/3084440
.
├── config_experiment_one.cfg Confiuration for experiment one
├── config_experiment_two.cfg Confiuration for experiment two
├── cxx Directory for C++ code (C++11 support REQUIRED)
│ └── random_variable.cpp
├── include Directory for C header files
│ ├── common.h
│ ├── graphtypes.h
│ ├── match.defs
│ ├── measure_merge_time.h
│ ├── pairs.c
│ ├── pointer.c
│ ├── random_variable.h
│ ├── readgraph.c
│ ├── schedule.h
│ ├── term.c
│ ├── unpairs.c
│ ├── uthash.h
│ ├── util.h
│ ├── vector.h
│ └── weighted_uniform_sampler.h
├── Makefile Makefile for this project
├── README.md This file
└── src Directory for C (some codes use C89) source codes
├── common.c
├── delayed_schedule.c
├── existing_schedule.c
├── fqps_based_schedules.c
├── glib.c
├── incoming_common.c
├── jq.c
├── measure_merge_time.c
├── qps_based_schedules.c
├── schedule.c
├── util.c
├── vector.c
├── weighted_uniform_sampler.c
└── wmatch.c
Algorithms from literature:
- iSLIP [1]: the standard iSLIP algorithm,
- PIM [2]: parallel iterative matching,
- MWM [4]: maximum weighted matching,
- SERENA [5]: previous matching + arrival graph,
- iLQF [3]: iterative longest queue first, and
- THRESHOLD: threshold based scheduling.
Early proposals (NOT USED):
- iSLIP_RPS: rate proportional sampling iSLIP, uses an arrival matrix in the first round,
- PIM_RPS: rate proportional sampling parallel iterative matching,
- THRESHOLD_RPS: rate proportional sampling threshold based scheduling.
Final proposals (USED IN OUR PAPER):
- QPS-iSLIP [6]: Queue Proportional Sampling (QPS) augmented iSLIP
- QPS-SERENA [6]: Queue Proportional Sampling (QPS) augmented SERENA
Compilation: make
: two binaries will be generated if succeeded: ss_experiment_one
and ss_experiment_two
in folder build
: more details, please refer to the Makefile
Execution of these binaries:
usage: [options]
-h print usage
-p use Pareto distribution (default Bernoulli)
-u average_burst_length use geometric burst distribution (default: mean = N)
-w use skewed input loading (default Bernoulli)
-f set user flag 1
-g set user flag 2
-a set user flag 3
-s set user flag 4
-b set user flag 5
-n size specify N, number of input/output ports (default 32)
-m frames specify number of macroframes (default N*500)
-l minimum_traffic_load specify minimum traffic load (default 0.1, including)
-L maximum_traffic_load specify maximum traffic load (default 1.0, including)
-S traffic_load_step specify traffic load step (default 0.1)
- uniform,
- diagonal,
- log diagonal, and
- quasi diagonal.
- Bernoulli,
- Pareto bursts
- Modification of readgraph.c [by Paul Tune]
- Lines 7 and 10, where the inttypes.h library (Long changes it to stdint.h library) was added and gptr's type was changed to intptr_t, instead of int. This is because there are problems casting to the integer type for 64-bit machines, causing a segmentation fault. Changing it to a integer pointer fixed the problem. The simulator should be able to run on both 32 and 64 bit machines. The original code of readgraph.c can be accessed from http://compgenomics.utsa.edu/SVMicrO%20Source%20Code/SVMicrO/ViennaRNA-1.7/RNAforester/src/readgraph.c
- Aside from that stdio.h and stdlib.h libraries were included the scripts requiring malloc and printf to avoid complains from the compiler.
- Modification of wmatch.c [by Long Gong]
- Line 23: Change the type of gptr from int to intptr_t. Paul suggested a modification from int (actually, in the original source code it is **void ***) to intptr_t to adapt to 64-bit machine, however, he seemed to forget to change the definition of Weighted_Match which still uses int, so it will cause a segmentation fault problem when running on 64-bit machines.
This project was modified from Dr. Bill Lin's original source codes.
- Long Gong [email protected]
- Paul Tune
[1] McKeown, N., 1999. The iSLIP scheduling algorithm for input-queued switches. IEEE/ACM transactions on networking, 7(2), pp.188-201.
[2] Anderson, T.E., Owicki, S.S., Saxe, J.B. and Thacker, C.P., 1993. High-speed switch scheduling for local-area networks. ACM Transactions on Computer Systems (TOCS), 11(4), pp.319-352.
[3] McKeown, N.W., 1995. Scheduling algorithms for input-queued cell switches (Doctoral dissertation, University of California, Berkeley).
[4] McKeown, N., Mekkittikul, A., Anantharam, V. and Walrand, J., 1999. Achieving 100% throughput in an input-queued switch. IEEE Transactions on Communications, 47(8), pp.1260-1267.
[5] Giaccone, P., Prabhakar, B. and Shah, D., 2003. Randomized scheduling algorithms for high-aggregate bandwidth switches. IEEE Journal on Selected Areas in Communications, 21(4), pp.546-559.
[6] Gong, L., Tune, P., Liu, L., Yang, S. and Xu, J., 2017. Queue-Proportional Sampling: A Better Approach to Crossbar Scheduling for Input-Queued Switches. Proceedings of the ACM on Measurement and Analysis of Computing Systems, 1(1), pp.1-33.