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11.5: | ||
• Contains all relevant changes for desktop LÖVE 11.5. | ||
• Fixed audio in Android still playing in the background in certain cases. (love2d/love#1828). |
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<p> | ||
<b>LÖVE is an awesome 2D game framework for Lua.</b> | ||
</p> | ||
<p> | ||
LÖVE is a free, open-source, cross-platform framework released under the zlib license for developing video games. The framework is written in C++ and uses Lua as its scripting language. | ||
</p> | ||
<p> | ||
This is the Android port of LÖVE. It can load games from *.love files and from /sdcard/lovegame (or /sdcard/Android/data/org.love2d.android/files/games/lovegame) folder. | ||
</p> | ||
<p> | ||
<b>These features come with the framework:</b> | ||
</p> | ||
<ul> | ||
<li>Supports OpenGL pixel shaders GLSL.</li> | ||
<li>Supports touchscreen for mobile devices.</li> | ||
<li>Supports joysticks by providing interface for connected joysticks.</li> | ||
<li>Supports UTF-8.</li> | ||
<li>Supports image formats: PNG, JPEG, GIF, TGA and BMP.</li> | ||
<li>Supports audio formats: WAV, OGG, and MP3.</li> | ||
<li>Supports video formats: OGV.</li> | ||
<li>Supports the physics engine Box2D in games, which can be disabled to lighten the library.</li> | ||
<li>Supports the LuaSocket library for network communications TCP/UDP.</li> | ||
<li>Supports the lua-enet library, another network library implementing Enet, a reliable protocol based on UDP.</li> | ||
</ul> |
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Android Port of LÖVE, an awesome 2D game engine for Lua |
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LÖVE for Android |