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vulkan: fix shader stage IO location mapping. #1287

vulkan: fix shader stage IO location mapping.

vulkan: fix shader stage IO location mapping. #1287

GitHub Actions / test-report-windows-x64-opengl succeeded Jun 23, 2024 in 0s

✅ Love Testsuite Windows x64 (opengl)

Tests Passed

Info

359 tests were completed in 9.374s with 345 passed, 0 failed, and 14 skipped

Renderer: OpenGL | 4.2 (Core Profile) Mesa 23.2.1 (git-f47f6d780a) | Microsoft Corporation | D3D12 (Microsoft Basic Render Driver)

Report

Module Pass Fail Skip Time
audio
30 0 1 0.558s
data
12 0 0 0.192s
event
4 0 2 0.098s
filesystem
33 0 2 0.968s
font
7 0 0 0.114s
graphics
106 0 2 3.168s
image
5 0 0 0.109s
joystick
6 0 0 0.119s
keyboard
10 0 0 0.159s
love
6 0 0 0.098s
math
20 0 0 0.338s
mouse
18 0 0 0.288s
physics
26 0 0 0.437s
sensor
1 0 3 0.065s
sound
4 0 0 0.075s
system
7 0 2 0.154s
thread
5 0 0 0.294s
timer
6 0 0 0.283s
touch
3 0 0 0.048s
video
2 0 0 0.037s
window
34 0 2 1.771s

Failures