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Caching compiled binaries
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chhwang committed Oct 16, 2023
1 parent 914d75a commit 290eee8
Showing 1 changed file with 24 additions and 23 deletions.
47 changes: 24 additions & 23 deletions ark/gpu/gpu_compile.cc
Original file line number Diff line number Diff line change
Expand Up @@ -14,10 +14,12 @@
#include <cstring>
#include <fstream>
#include <functional>
#include <iomanip>
#include <mutex>

#include "cpu_timer.h"
#include "env.h"
#include "file_io.h"
#include "gpu/gpu_logging.h"
#include "include/ark.h"
#include "random.h"
Expand Down Expand Up @@ -169,6 +171,20 @@ static void para_exec(std::vector<ItemType> &items, int max_num_threads,
}
}

// TODO: use a stronger hash function
static std::string fnv1a_hash(const std::string &str) {
const uint64_t FNV_prime = 1099511628211u;
const uint64_t FNV_offset_basis = 14695981039346656037u;
uint64_t hash = FNV_offset_basis;
for (const auto &c : str) {
hash ^= static_cast<uint64_t>(c);
hash *= FNV_prime;
}
std::stringstream ss;
ss << std::hex << std::setfill('0') << std::setw(16) << hash;
return ss.str();
}

const string gpu_compile(const vector<string> &codes,
const GpuArchType &arch_type,
unsigned int max_reg_cnt) {
Expand Down Expand Up @@ -200,27 +216,18 @@ const string gpu_compile(const vector<string> &codes,
items.reserve(codes.size());
srand();
for (auto &code : codes) {
string rand_str;
for (;;) {
rand_str = rand_anum(16);
bool retry = false;
for (auto &p : items) {
if (p.second == rand_str) {
retry = true;
break;
}
}
if (!retry) {
break;
}
}
// TODO: retry if the file name already exists.
items.emplace_back(code, "/tmp/ark_" + rand_str);
string hash_str = fnv1a_hash(code);
items.emplace_back(code, "/tmp/ark_" + hash_str);
}
assert(items.size() == 1);
para_exec<pair<string, string> >(
items, 20, [&arch, &ark_root, max_reg_cnt](pair<string, string> &item) {
string cu_file_path = item.second + ".cu";
string cubin_file_path = item.second + ".cubin";
if (is_exist(cu_file_path) && is_exist(cubin_file_path)) {
LOG(INFO, "Reusing cached binary for ", cu_file_path);
return;
}
// Write CUDA code file.
{
ofstream cu_file(cu_file_path, ios::out | ios::trunc);
Expand Down Expand Up @@ -269,14 +276,8 @@ const string gpu_compile(const vector<string> &codes,
LOG(INFO, "Compile succeed: ", cu_file_path, " (",
cpu_timer() - start, " seconds)");
});
string cu_file_path = items[0].second + ".cu";
string cubin_file_path = items[0].second + ".cubin";
ifstream cubin_file(cubin_file_path);
stringstream ss;
ss << cubin_file.rdbuf();
// remove(cu_file_path.c_str());
remove(cubin_file_path.c_str());
return ss.str();
return read_file(cubin_file_path);
#endif // (ARK_USE_NVRTC)
}

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