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Rick Waldron edited this page Aug 5, 2013
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The Led
class constructs objects that represent a single Led attached to the physical board.
- pin A Number or String address for the Led pin (digital/PWM). For Leds that only have on/off states, use a digital pin:
var digital = new five.Led(13);
For Leds that have on/off states, as well as inverval or color related state (Pulse, Brightness, RGB, etc), use a PWM pin (usually demarcated by either a "~" or "#" next to the pin number on the actual board).
// Look for "~", ie. ~11
var pwm = new five.Led(11);
Tinkerkit:
// Attached to "Output 0"
var digital = new five.Led("O0");
- options An object of property parameters.
Property Name | Type | Value(s) | Description | Required |
---|---|---|---|---|
pin | Number | Any Digital Pin | The Number address of the pin the led is attached to | yes |
type | String | "output", "pwm" | For most cases, this can be omitted; the type will be inferred based on the pin address number. | no |
{
board: ...A reference to the board object the Led is attached to
id: ...A user definable id value. Defaults to null
pin: ...The pin address that the Led is attached to
value: ...The current value of the Led. READONLY
interval: ...An interval reference, if an interval exists
}
var five = require("johnny-five"),
board = new five.Board();
board.on("ready", function() {
// Leonardo's pin 13 is PWM capable
var pin = this.type === "LEONARDO" ? 13 : 11;
// Create a standard `led` hardware instance
var led = new five.Led(pin);
// Inject led object into REPL session
this.repl.inject({
led: led
});
});
- on() Turn the led on.
var led = new five.Led(13);
led.on();
- off() Turn the led off.
var led = new five.Led(13);
led.off();
- toggle() Toggle the current state, if on then turn off, if off then turn on.
var led = new five.Led(13);
led.toggle();
-
strobe(ms) Strobe/Blink the Led on/off in phases over
ms
. This is an interval operation and can be stopped by callingled.stop()
, however that will not necessarily turn it "off". Defaults to 500ms.
var led = new five.Led(13);
// Strobe on-off in 500ms phases
led.strobe(500);
- blink(ms) alias to strobe.
var led = new five.Led(13);
// Strobe on-off in 500ms phases
led.blink(500);
- brightness(0-255) Set the brightness of led. This operation will only work with Leds attached to PWM pins.
var led = new five.Led(13);
// This will set the brightness to about half
led.brightness(128);
-
fadeIn(ms) Fade in from current brightness over
ms
. This is an interval operation and can be stopped by callingpin.stop()
, however that will not necessarily turn it "off". This operation will only work with Leds attached to PWM pins.
var led = new five.Led(13);
// Fade in over 500ms.
led.fadeIn(500);
-
fadeOut(ms) Fade out from current brightness over
ms
. This is an interval operation and can be stopped by callingpin.stop()
, however that will not necessarily turn it "off". This operation will only work with Leds attached to PWM pins.
var led = new five.Led(13);
// Fade out over 500ms.
led.fadeOut(500);
-
pulse(ms) Pulse the Led in phases from on to off over
ms
time. This is an interval operation and can be stopped by callingpin.stop()
, however that will not necessarily turn it "off". This operation will only work with Leds attached to PWM pins.
var led = new five.Led(13);
// Pulse from on to off in 500ms phases
led.pulse(500);
-
stop(ms) For interval operations, call
stop
to stop the interval.stop
does not necessarily turn "off" the Led, in order to fully shut down an Led, a program must callstop().off()
. This operation will only work with Leds attached to PWM pins.
var led = new five.Led(13);
// Pulse from on to off in 500ms phases
led.pulse(500);
...Sometime later...
led.stop();
Led objects are output only and therefore do not emit any events.