1.0.0
This release contains some bug fixes mainly related Unity stability from RC1.
This is change list from 0.9.2 (not from 1.0-RC)
NEW FEATURES
- .NET Standard 2.0 which supports serializer source code generation on .NET Core. Note that serializer assembly generation is not supported.
- MessagePackSerializer.UnpackMessagePackObject(byte[]) utility method.
- MessagePack timestamp type support. This includes interoperability with DateTime/DateTimeOffset as well as MsgPack.Timespan type with basic arithmatics, properties, and conversions.
- ValueTuple support. #277
BUG FIXES
- Fix ByteArrayPacker throws IndexOutOfBoundException when the buffer remaining bytes is equal to packed scalar size. #252
- Fix UAP build drop does not exists in nupkg. #186
- Fix new unpacker cannot unpack reserved ext types.
- Fix NRE in .NET Standard 1.1/1.3 build (this issue got mixed in beta2).
- Fix built-in Guid/BigInteger always output raw type even if PackerCompatibilityOptions.PackBinaryAsRaw is not specified. #270
- Fix MessagePackObject.UnderlyingType reports wrong type for ext types. Part of #269.
This bug also caused misleading error message for incompatible type conversion. - Fix exceptions thrown by MessagePackObject.AsBinary()/AsString() reports internal type name. Part of #269.
- [NonSerialized] attribute does not effect in Mono based platform including Unity.
- Fix map keys order emitted by asymmetric (serialization only) serializer are inconsistent across platform.
- Fix Unity build does not honor serialization related attributes correctly.
- Fix internal inconsitency between serialization related attributes detection and their parameter retrieval.
IMPROVEMENTS
- System.Tuple detection now ignores their declaring assemblies.
- Improve exception message in AOT error of Unity.
- .NET Standard 1.1/1.3 projects now do not depend on System.Linq.Expressions package.