Provides 3D mathematical functions using the power of NumPy.
- Object Oriented and Procedural interfaces
- Matrix (3x3, 4x4)
- Quaternion
- Vector (3D, 4D)
- Plane
- Ray
- Line / Line Segment (3D)
- Rectangle (2D)
- Axis Aligned Bounding Box (AABB / AAMBB)
- Geometric collision / intersection testing
View Pyrr's documentation online.
Maintain a rotation (quaternion) and translation (vector) and convert to a matrix
This is a long winded example to demonstrate various features.
from pyrr import Quaternion, Matrix44, Vector3
import numpy as np
point = Vector3([1.,2.,3.])
orientation = Quaternion()
translation = Vector3()
scale = Vector3([1.,1.,1.])
# translate along X by 1
translation += [1.0, 0.0, 0.0]
# rotate about Y by pi/2
rotation = Quaternion.from_y_rotation(np.pi / 2.0)
orientation = rotation * orientation
# create a matrix
matrix = Matrix44.identity()
# apply our translation
matrix = matrix * Matrix44.from_translation(translation)
# apply our orientation
# we can multiply matricies and quaternions directly!
matrix = matrix * orientation
# apply our scale
matrix = matrix * Matrix44.from_scale(scale)
# transform our point by the matrix
# vectors are transformable by matrices and quaternions directly
point = matrix * point
from pyrr import quaternion, matrix44, vector3
import numpy as np
point = vector3.create(1.,2.,3.)
orientation = quaternion.create()
translation = vector3.create()
scale = vector3.create(1,1,1)
# translate along X by 1
translation += [1.0, 0.0, 0.0]
# rotate about Y by pi/2
rotation = quaternion.create_from_y_rotation(np.pi / 2.0)
orientation = quaternion.cross(rotation, orientation)
# create a matrix
matrix = matrix44.create_identity()
# apply our translation
translation_matrix = matrix44.create_from_translation(translation)
matrix = matrix44.multiply(matrix, translation_matrix)
# apply our orientation
orientation_matrix = matrix44.create_from_quaternion(orientation)
matrix = matrix44.multiply(matrix, orientation_matrix)
# start our matrix off using the scale
scale_matrix = matrix44.create_from_scale(scale)
matrix = matrix44.multiply(matrix, scale_matrix)
# transform our point by the matrix
point = matrix44.apply_to_vector(matrix, point)
from pyrr import Quaternion, Matrix33, Matrix44, Vector3, Vector4
v3 = Vector3([1.,0.,0.])
v4 = Vector4.from_vector3(v3, w=1.0)
v3, w = Vector3.from_vector4(v4)
m44 = Matrix44()
q = Quaternion(m44)
m33 = Matrix33(q)
m33 = Matrix44().matrix33
m44 = Matrix33().matrix44
q = Matrix44().quaternion
q = Matrix33().quaternion
m33 = Quaternion().matrix33
m44 = Quaternion().matrix44
from pyrr import Quaternion, Matrix44, Matrix33, Vector3, Vector4
import numpy as np
# matrix multiplication
m = Matrix44() * Matrix33()
m = Matrix44() * Quaternion()
m = Matrix33() * Quaternion()
# matrix inverse
m = ~Matrix44.from_x_rotation(np.pi)
# quaternion multiplication
q = Quaternion() * Quaternion()
q = Quaternion() * Matrix44()
q = Quaternion() * Matrix33()
# quaternion inverse (conjugate)
q = ~Quaternion()
# quaternion dot product
d = Quaternion() | Quaternion()
# vector oprations
v = Vector3() + Vector3()
v = Vector4() - Vector4()
# vector transform
v = Quaternion() * Vector3()
v = Matrix44() * Vector3()
v = Matrix44() * Vector4()
v = Matrix33() * Vector3()
# dot and cross products
dot = Vector3() | Vector3()
cross = Vector3() ^ Vector3()
Pyrr is in the PyPI database and can be installed via pip:
pip install pyrr
Pyrr requires the following software:
- Python 2.7+ / 3.4+
- NumPy
- multipledispatch
- Adam Griffiths
- Chris Bates
- Jakub Stasiak
- Bogdan Teleaga
- Szabolcs Dombi
- Korijn van Golen
- Armin Becher
Contributions are welcome.
Pyrr is released under the BSD 2-clause license (a very relaxed licence), but it is encouraged that any modifications are submitted back to the master for inclusion.
Created by Adam Griffiths.
Copyright (c) 2012, Twisted Pair Development. All rights reserved.
twistedpairdevelopment.wordpress.com @twistedpairdev
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- Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
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