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Added 1.21.4 tags from fabric
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TelepathicGrunt committed Dec 13, 2024
1 parent c666f78 commit 0892660
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Showing 18 changed files with 108 additions and 8 deletions.
5 changes: 5 additions & 0 deletions src/generated/resources/assets/c/lang/en_us.json
Original file line number Diff line number Diff line change
Expand Up @@ -108,6 +108,7 @@
"tag.block.c.storage_blocks.raw_gold": "Raw Gold Storage Blocks",
"tag.block.c.storage_blocks.raw_iron": "Raw Iron Storage Blocks",
"tag.block.c.storage_blocks.redstone": "Redstone Storage Blocks",
"tag.block.c.storage_blocks.resin": "Resin Storage Blocks",
"tag.block.c.storage_blocks.slime": "Slime Storage Blocks",
"tag.block.c.storage_blocks.wheat": "Wheat Storage Blocks",
"tag.block.c.stripped_logs": "Stripped Logs",
Expand Down Expand Up @@ -150,6 +151,7 @@
"tag.item.c.bricks": "Bricks",
"tag.item.c.bricks.nether": "Nether Bricks",
"tag.item.c.bricks.normal": "Normal Bricks",
"tag.item.c.bricks.resin": "Resin Bricks",
"tag.item.c.buckets": "Buckets",
"tag.item.c.buckets.empty": "Empty Buckets",
"tag.item.c.buckets.entity_water": "Water Entity Buckets",
Expand All @@ -164,6 +166,8 @@
"tag.item.c.chests.ender": "Ender Chests",
"tag.item.c.chests.trapped": "Trapped Chests",
"tag.item.c.chests.wooden": "Wooden Chests",
"tag.item.c.clumps": "Clumps",
"tag.item.c.clumps.resin": "Clumps Resin",
"tag.item.c.clusters": "Clusters",
"tag.item.c.cobblestones": "Cobblestones",
"tag.item.c.cobblestones.deepslate": "Deepslate Cobblestones",
Expand Down Expand Up @@ -349,6 +353,7 @@
"tag.item.c.storage_blocks.raw_gold": "Raw Gold Storage Blocks",
"tag.item.c.storage_blocks.raw_iron": "Raw Iron Storage Blocks",
"tag.item.c.storage_blocks.redstone": "Redstone Storage Blocks",
"tag.item.c.storage_blocks.resin": "Resin Storage Blocks",
"tag.item.c.storage_blocks.slime": "Slime Storage Blocks",
"tag.item.c.storage_blocks.wheat": "Wheat Storage Blocks",
"tag.item.c.strings": "Strings",
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Expand Up @@ -14,6 +14,7 @@
"#c:storage_blocks/raw_gold",
"#c:storage_blocks/raw_iron",
"#c:storage_blocks/redstone",
"#c:storage_blocks/resin",
"#c:storage_blocks/slime",
"#c:storage_blocks/wheat",
{
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Original file line number Diff line number Diff line change
@@ -0,0 +1,5 @@
{
"values": [
"minecraft:resin_block"
]
}
3 changes: 2 additions & 1 deletion src/generated/resources/data/c/tags/item/bricks.json
Original file line number Diff line number Diff line change
@@ -1,6 +1,7 @@
{
"values": [
"#c:bricks/normal",
"#c:bricks/nether"
"#c:bricks/nether",
"#c:bricks/resin"
]
}
5 changes: 5 additions & 0 deletions src/generated/resources/data/c/tags/item/bricks/resin.json
Original file line number Diff line number Diff line change
@@ -0,0 +1,5 @@
{
"values": [
"minecraft:resin_brick"
]
}
5 changes: 5 additions & 0 deletions src/generated/resources/data/c/tags/item/clumps.json
Original file line number Diff line number Diff line change
@@ -0,0 +1,5 @@
{
"values": [
"#c:clumps/resin"
]
}
5 changes: 5 additions & 0 deletions src/generated/resources/data/c/tags/item/clumps/resin.json
Original file line number Diff line number Diff line change
@@ -0,0 +1,5 @@
{
"values": [
"minecraft:resin_clump"
]
}
Original file line number Diff line number Diff line change
Expand Up @@ -14,6 +14,7 @@
"#c:storage_blocks/raw_gold",
"#c:storage_blocks/raw_iron",
"#c:storage_blocks/redstone",
"#c:storage_blocks/resin",
"#c:storage_blocks/slime",
"#c:storage_blocks/wheat",
{
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Original file line number Diff line number Diff line change
@@ -0,0 +1,5 @@
{
"values": [
"minecraft:resin_block"
]
}
Original file line number Diff line number Diff line change
@@ -0,0 +1,6 @@
{
"values": [
"minecraft:dark_forest",
"minecraft:pale_garden"
]
}
Original file line number Diff line number Diff line change
Expand Up @@ -11,6 +11,7 @@
"minecraft:windswept_savanna",
"minecraft:ice_spikes",
"minecraft:windswept_gravelly_hills",
"minecraft:pale_garden",
"minecraft:mushroom_fields",
"minecraft:deep_dark",
{
Expand Down
Original file line number Diff line number Diff line change
@@ -1,6 +1,7 @@
{
"values": [
"minecraft:dark_forest",
"minecraft:pale_garden",
"minecraft:deep_dark",
{
"id": "#forge:is_spooky",
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Original file line number Diff line number Diff line change
Expand Up @@ -3,8 +3,9 @@
"minecraft:forest",
"minecraft:flower_forest",
"minecraft:birch_forest",
"minecraft:dark_forest",
"minecraft:old_growth_birch_forest",
"minecraft:dark_forest",
"minecraft:pale_garden",
"minecraft:windswept_forest"
]
}
49 changes: 48 additions & 1 deletion src/main/java/net/neoforged/neoforge/common/Tags.java
Original file line number Diff line number Diff line change
Expand Up @@ -245,6 +245,7 @@ public static class Blocks {
public static final TagKey<Block> STORAGE_BLOCKS_RAW_GOLD = tag("storage_blocks/raw_gold");
public static final TagKey<Block> STORAGE_BLOCKS_RAW_IRON = tag("storage_blocks/raw_iron");
public static final TagKey<Block> STORAGE_BLOCKS_REDSTONE = tag("storage_blocks/redstone");
public static final TagKey<Block> STORAGE_BLOCKS_RESIN = tag("storage_blocks/resin");
public static final TagKey<Block> STORAGE_BLOCKS_SLIME = tag("storage_blocks/slime");
public static final TagKey<Block> STORAGE_BLOCKS_WHEAT = tag("storage_blocks/wheat");
public static final TagKey<Block> STRIPPED_LOGS = tag("stripped_logs");
Expand Down Expand Up @@ -305,6 +306,7 @@ public static class Items {
public static final TagKey<Item> BRICKS = tag("bricks");
public static final TagKey<Item> BRICKS_NORMAL = tag("bricks/normal");
public static final TagKey<Item> BRICKS_NETHER = tag("bricks/nether");
public static final TagKey<Item> BRICKS_RESIN = tag("bricks/resin");
public static final TagKey<Item> BUCKETS = tag("buckets");
public static final TagKey<Item> BUCKETS_EMPTY = tag("buckets/empty");
/**
Expand Down Expand Up @@ -346,6 +348,8 @@ public static class Items {
* For blocks that are similar to amethyst where they have clusters forming from budding blocks
*/
public static final TagKey<Item> CLUSTERS = tag("clusters");
public static final TagKey<Item> CLUMPS = tag("clumps");
public static final TagKey<Item> CLUMPS_RESIN = tag("clumps/resin");
/**
* For raw materials harvested from growable plants. Crop items can be edible like carrots or
* non-edible like wheat and cocoa beans.
Expand Down Expand Up @@ -664,6 +668,7 @@ public static class Items {
public static final TagKey<Item> STORAGE_BLOCKS_RAW_GOLD = tag("storage_blocks/raw_gold");
public static final TagKey<Item> STORAGE_BLOCKS_RAW_IRON = tag("storage_blocks/raw_iron");
public static final TagKey<Item> STORAGE_BLOCKS_REDSTONE = tag("storage_blocks/redstone");
public static final TagKey<Item> STORAGE_BLOCKS_RESIN = tag("storage_blocks/resin");
public static final TagKey<Item> STORAGE_BLOCKS_SLIME = tag("storage_blocks/slime");
public static final TagKey<Item> STORAGE_BLOCKS_WHEAT = tag("storage_blocks/wheat");
public static final TagKey<Item> STRINGS = tag("strings");
Expand Down Expand Up @@ -1020,21 +1025,41 @@ public static class Biomes {
* side effects from {@link net.minecraft.tags.BiomeTags#IS_FOREST})
*/
public static final TagKey<Biome> IS_FOREST = tag("is_forest");
/**
* For biomes that are a variant of Birch Forest (has mostly birch trees)
*/
public static final TagKey<Biome> IS_BIRCH_FOREST = tag("is_birch_forest");
/**
* For biomes that are a variant of Dark Forest. (Has roofed trees that are reminiscent of Dark Forest's style)
* Pale Gardens is included in this tag because according to Mojang's blog post, they state it is a variation of the Dark Forest biome.
* <a href="https://www.minecraft.net/en-us/article/minecraft-java-edition-1-21-4#pale_garden:~:text=The%20Pale%20Garden%20is%20a%20biome%20variation%20of%20Dark%20Forest">...</a>.
*/
public static final TagKey<Biome> IS_DARK_FOREST = tag("is_dark_forest");
/**
* For biomes that are a variant of Flower Forest (Is very dense in variety of flowers)
*/
public static final TagKey<Biome> IS_FLOWER_FOREST = tag("is_flower_forest");
/**
* Biomes that spawn as a taiga.
* (This is for people who want to tag their biomes without getting
* side effects from {@link net.minecraft.tags.BiomeTags#IS_TAIGA})
*/
public static final TagKey<Biome> IS_TAIGA = tag("is_taiga");
/**
* For biomes that are an "old growth" variant of a regular biome.
* Usually this includes taller or different tree styles as if the biome is older.
*/
public static final TagKey<Biome> IS_OLD_GROWTH = tag("is_old_growth");
/**
* Biomes that spawn as a hills biome. (Previously was called Extreme Hills biome in past)
* (This is for people who want to tag their biomes without getting
* side effects from {@link net.minecraft.tags.BiomeTags#IS_HILL})
*/
public static final TagKey<Biome> IS_HILL = tag("is_hill");
/**
* For biomes that are a "windswept" variant of a regular biome.
* Usually these biomes includes fewer trees than normal and more exposed stone on hilly terrain.
*/
public static final TagKey<Biome> IS_WINDSWEPT = tag("is_windswept");
/**
* Biomes that spawn as a jungle.
Expand All @@ -1048,7 +1073,14 @@ public static class Biomes {
* side effects from {@link net.minecraft.tags.BiomeTags#IS_SAVANNA})
*/
public static final TagKey<Biome> IS_SAVANNA = tag("is_savanna");
/**
* For biomes that are considered a swamp such as Swamp or Mangrove Swamp.
*/
public static final TagKey<Biome> IS_SWAMP = tag("is_swamp");
/**
* For biomes that are considered a regular desert.
* Badlands have their own tag to better separate them from this tag.
*/
public static final TagKey<Biome> IS_DESERT = tag("is_desert");
/**
* Biomes that spawn as a badlands.
Expand All @@ -1057,12 +1089,18 @@ public static class Biomes {
*/
public static final TagKey<Biome> IS_BADLANDS = tag("is_badlands");
/**
* Biomes that are dedicated to spawning on the shoreline of a body of water.
* Non-stony biomes that are dedicated to spawning on the shoreline of a body of water.
* (This is for people who want to tag their biomes without getting
* side effects from {@link net.minecraft.tags.BiomeTags#IS_BEACH})
*/
public static final TagKey<Biome> IS_BEACH = tag("is_beach");
/**
* Stony biomes that are dedicated to spawning on the shoreline of a body of water.
*/
public static final TagKey<Biome> IS_STONY_SHORES = tag("is_stony_shores");
/**
* For biomes that spawn primarily mushrooms.
*/
public static final TagKey<Biome> IS_MUSHROOM = tag("is_mushroom");

/**
Expand All @@ -1083,9 +1121,18 @@ public static class Biomes {
* side effects from {@link net.minecraft.tags.BiomeTags#IS_DEEP_OCEAN})
*/
public static final TagKey<Biome> IS_DEEP_OCEAN = tag("is_deep_ocean");
/**
* Biomes that spawn as part of the world's oceans that have shallow depth.
*/
public static final TagKey<Biome> IS_SHALLOW_OCEAN = tag("is_shallow_ocean");

/**
* Biomes that spawn primarily underground. (Not necessarily always a cave)
*/
public static final TagKey<Biome> IS_UNDERGROUND = tag("is_underground");
/**
* Biomes dedicated to decorating caves such as Lush Caves or Dripstone Caves.
*/
public static final TagKey<Biome> IS_CAVE = tag("is_cave");

/**
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -171,7 +171,7 @@ protected void addTags(HolderLookup.Provider lookupProvider) {
tag(Tags.Biomes.IS_CONIFEROUS_TREE).addTags(Tags.Biomes.IS_TAIGA).add(Biomes.GROVE);
tag(Tags.Biomes.IS_SAVANNA_TREE).addTags(Tags.Biomes.IS_SAVANNA);
tag(Tags.Biomes.IS_JUNGLE_TREE).addTags(Tags.Biomes.IS_JUNGLE);
tag(Tags.Biomes.IS_DECIDUOUS_TREE).add(Biomes.FOREST).add(Biomes.FLOWER_FOREST).add(Biomes.BIRCH_FOREST).add(Biomes.DARK_FOREST).add(Biomes.OLD_GROWTH_BIRCH_FOREST).add(Biomes.WINDSWEPT_FOREST);
tag(Tags.Biomes.IS_DECIDUOUS_TREE).add(Biomes.FOREST).add(Biomes.FLOWER_FOREST).add(Biomes.BIRCH_FOREST).add(Biomes.OLD_GROWTH_BIRCH_FOREST).add(Biomes.DARK_FOREST).add(Biomes.PALE_GARDEN).add(Biomes.WINDSWEPT_FOREST);

tag(Tags.Biomes.IS_MOUNTAIN_SLOPE).add(Biomes.SNOWY_SLOPES).add(Biomes.MEADOW).add(Biomes.GROVE).add(Biomes.CHERRY_GROVE);
tag(Tags.Biomes.IS_MOUNTAIN_PEAK).add(Biomes.JAGGED_PEAKS).add(Biomes.FROZEN_PEAKS).add(Biomes.STONY_PEAKS);
Expand All @@ -180,6 +180,7 @@ protected void addTags(HolderLookup.Provider lookupProvider) {
tag(Tags.Biomes.IS_FOREST).addTags(BiomeTags.IS_FOREST);
tag(Tags.Biomes.IS_BIRCH_FOREST).add(Biomes.BIRCH_FOREST).add(Biomes.OLD_GROWTH_BIRCH_FOREST);
tag(Tags.Biomes.IS_FLOWER_FOREST).add(Biomes.FLOWER_FOREST);
tag(Tags.Biomes.IS_DARK_FOREST).add(Biomes.DARK_FOREST).add(Biomes.PALE_GARDEN);
tag(Tags.Biomes.IS_FLORAL).addTags(Tags.Biomes.IS_FLOWER_FOREST).add(Biomes.SUNFLOWER_PLAINS).add(Biomes.CHERRY_GROVE).add(Biomes.MEADOW);
tag(Tags.Biomes.IS_BEACH).addTags(BiomeTags.IS_BEACH);
tag(Tags.Biomes.IS_STONY_SHORES).add(Biomes.STONY_SHORE);
Expand All @@ -200,9 +201,9 @@ protected void addTags(HolderLookup.Provider lookupProvider) {
tag(Tags.Biomes.IS_SANDY).add(Biomes.DESERT).add(Biomes.BADLANDS).add(Biomes.WOODED_BADLANDS).add(Biomes.ERODED_BADLANDS).add(Biomes.BEACH);
tag(Tags.Biomes.IS_MUSHROOM).add(Biomes.MUSHROOM_FIELDS);
tag(Tags.Biomes.IS_PLATEAU).add(Biomes.WOODED_BADLANDS).add(Biomes.SAVANNA_PLATEAU).add(Biomes.CHERRY_GROVE).add(Biomes.MEADOW);
tag(Tags.Biomes.IS_SPOOKY).add(Biomes.DARK_FOREST).add(Biomes.DEEP_DARK);
tag(Tags.Biomes.IS_SPOOKY).add(Biomes.DARK_FOREST).add(Biomes.PALE_GARDEN).add(Biomes.DEEP_DARK);
tag(Tags.Biomes.IS_WASTELAND);
tag(Tags.Biomes.IS_RARE).add(Biomes.SUNFLOWER_PLAINS).add(Biomes.FLOWER_FOREST).add(Biomes.OLD_GROWTH_BIRCH_FOREST).add(Biomes.OLD_GROWTH_SPRUCE_TAIGA).add(Biomes.BAMBOO_JUNGLE).add(Biomes.SPARSE_JUNGLE).add(Biomes.ERODED_BADLANDS).add(Biomes.SAVANNA_PLATEAU).add(Biomes.WINDSWEPT_SAVANNA).add(Biomes.ICE_SPIKES).add(Biomes.WINDSWEPT_GRAVELLY_HILLS).add(Biomes.MUSHROOM_FIELDS).add(Biomes.DEEP_DARK);
tag(Tags.Biomes.IS_RARE).add(Biomes.SUNFLOWER_PLAINS).add(Biomes.FLOWER_FOREST).add(Biomes.OLD_GROWTH_BIRCH_FOREST).add(Biomes.OLD_GROWTH_SPRUCE_TAIGA).add(Biomes.BAMBOO_JUNGLE).add(Biomes.SPARSE_JUNGLE).add(Biomes.ERODED_BADLANDS).add(Biomes.SAVANNA_PLATEAU).add(Biomes.WINDSWEPT_SAVANNA).add(Biomes.ICE_SPIKES).add(Biomes.WINDSWEPT_GRAVELLY_HILLS).add(Biomes.PALE_GARDEN).add(Biomes.MUSHROOM_FIELDS).add(Biomes.DEEP_DARK);

tag(Tags.Biomes.IS_RIVER).addTags(BiomeTags.IS_RIVER);
tag(Tags.Biomes.IS_SHALLOW_OCEAN).add(Biomes.OCEAN).add(Biomes.LUKEWARM_OCEAN).add(Biomes.WARM_OCEAN).add(Biomes.COLD_OCEAN).add(Biomes.FROZEN_OCEAN);
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -127,7 +127,7 @@ public void addTags(HolderLookup.Provider p_256380_) {
Tags.Blocks.STORAGE_BLOCKS_EMERALD, Tags.Blocks.STORAGE_BLOCKS_GOLD, Tags.Blocks.STORAGE_BLOCKS_IRON,
Tags.Blocks.STORAGE_BLOCKS_LAPIS, Tags.Blocks.STORAGE_BLOCKS_NETHERITE, Tags.Blocks.STORAGE_BLOCKS_RAW_COPPER,
Tags.Blocks.STORAGE_BLOCKS_RAW_GOLD, Tags.Blocks.STORAGE_BLOCKS_RAW_IRON, Tags.Blocks.STORAGE_BLOCKS_REDSTONE,
Tags.Blocks.STORAGE_BLOCKS_SLIME, Tags.Blocks.STORAGE_BLOCKS_WHEAT);
Tags.Blocks.STORAGE_BLOCKS_RESIN, Tags.Blocks.STORAGE_BLOCKS_SLIME, Tags.Blocks.STORAGE_BLOCKS_WHEAT);
tag(Tags.Blocks.STORAGE_BLOCKS_BONE_MEAL).add(Blocks.BONE_BLOCK);
tag(Tags.Blocks.STORAGE_BLOCKS_COAL).add(Blocks.COAL_BLOCK);
tag(Tags.Blocks.STORAGE_BLOCKS_COPPER).add(Blocks.COPPER_BLOCK);
Expand All @@ -142,6 +142,7 @@ public void addTags(HolderLookup.Provider p_256380_) {
tag(Tags.Blocks.STORAGE_BLOCKS_RAW_GOLD).add(Blocks.RAW_GOLD_BLOCK);
tag(Tags.Blocks.STORAGE_BLOCKS_RAW_IRON).add(Blocks.RAW_IRON_BLOCK);
tag(Tags.Blocks.STORAGE_BLOCKS_REDSTONE).add(Blocks.REDSTONE_BLOCK);
tag(Tags.Blocks.STORAGE_BLOCKS_RESIN).add(Blocks.RESIN_BLOCK);
tag(Tags.Blocks.STORAGE_BLOCKS_SLIME).add(Blocks.SLIME_BLOCK);
tag(Tags.Blocks.STORAGE_BLOCKS_WHEAT).add(Blocks.HAY_BLOCK);
tag(Tags.Blocks.STRIPPED_LOGS).add(
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -35,9 +35,10 @@ public void addTags(HolderLookup.Provider lookupProvider) {
copy(Tags.Blocks.BARRELS_WOODEN, Tags.Items.BARRELS_WOODEN);
tag(Tags.Items.BONES).add(Items.BONE);
copy(Tags.Blocks.BOOKSHELVES, Tags.Items.BOOKSHELVES);
tag(Tags.Items.BRICKS).addTags(Tags.Items.BRICKS_NORMAL, Tags.Items.BRICKS_NETHER);
tag(Tags.Items.BRICKS).addTags(Tags.Items.BRICKS_NORMAL, Tags.Items.BRICKS_NETHER, Tags.Items.BRICKS_RESIN);
tag(Tags.Items.BRICKS_NORMAL).add(Items.BRICK);
tag(Tags.Items.BRICKS_NETHER).add(Items.NETHER_BRICK);
tag(Tags.Items.BRICKS_RESIN).add(Items.RESIN_BRICK);
tag(Tags.Items.BUCKETS_EMPTY).add(Items.BUCKET);
tag(Tags.Items.BUCKETS_WATER).add(Items.WATER_BUCKET);
tag(Tags.Items.BUCKETS_LAVA).add(Items.LAVA_BUCKET);
Expand All @@ -53,6 +54,8 @@ public void addTags(HolderLookup.Provider lookupProvider) {
copy(Tags.Blocks.CHESTS_TRAPPED, Tags.Items.CHESTS_TRAPPED);
copy(Tags.Blocks.CHESTS_WOODEN, Tags.Items.CHESTS_WOODEN);
copy(Tags.Blocks.CLUSTERS, Tags.Items.CLUSTERS);
tag(Tags.Items.CLUMPS).addTags(Tags.Items.CLUMPS_RESIN);
tag(Tags.Items.CLUMPS_RESIN).add(Items.RESIN_CLUMP);
copy(Tags.Blocks.COBBLESTONES, Tags.Items.COBBLESTONES);
copy(Tags.Blocks.COBBLESTONES_NORMAL, Tags.Items.COBBLESTONES_NORMAL);
copy(Tags.Blocks.COBBLESTONES_INFESTED, Tags.Items.COBBLESTONES_INFESTED);
Expand Down Expand Up @@ -249,6 +252,7 @@ public void addTags(HolderLookup.Provider lookupProvider) {
copy(Tags.Blocks.STORAGE_BLOCKS_RAW_GOLD, Tags.Items.STORAGE_BLOCKS_RAW_GOLD);
copy(Tags.Blocks.STORAGE_BLOCKS_RAW_IRON, Tags.Items.STORAGE_BLOCKS_RAW_IRON);
copy(Tags.Blocks.STORAGE_BLOCKS_REDSTONE, Tags.Items.STORAGE_BLOCKS_REDSTONE);
copy(Tags.Blocks.STORAGE_BLOCKS_RESIN, Tags.Items.STORAGE_BLOCKS_RESIN);
copy(Tags.Blocks.STORAGE_BLOCKS_SLIME, Tags.Items.STORAGE_BLOCKS_SLIME);
copy(Tags.Blocks.STORAGE_BLOCKS_WHEAT, Tags.Items.STORAGE_BLOCKS_WHEAT);
tag(Tags.Items.STRINGS).add(Items.STRING);
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -123,6 +123,7 @@ protected void addTranslations() {
add(Tags.Blocks.STORAGE_BLOCKS_RAW_GOLD, "Raw Gold Storage Blocks");
add(Tags.Blocks.STORAGE_BLOCKS_RAW_IRON, "Raw Iron Storage Blocks");
add(Tags.Blocks.STORAGE_BLOCKS_REDSTONE, "Redstone Storage Blocks");
add(Tags.Blocks.STORAGE_BLOCKS_RESIN, "Resin Storage Blocks");
add(Tags.Blocks.STORAGE_BLOCKS_SLIME, "Slime Storage Blocks");
add(Tags.Blocks.STORAGE_BLOCKS_WHEAT, "Wheat Storage Blocks");
add(Tags.Blocks.STRIPPED_LOGS, "Stripped Logs");
Expand All @@ -138,6 +139,7 @@ protected void addTranslations() {
add(Tags.Items.BRICKS, "Bricks");
add(Tags.Items.BRICKS_NORMAL, "Normal Bricks");
add(Tags.Items.BRICKS_NETHER, "Nether Bricks");
add(Tags.Items.BRICKS_RESIN, "Resin Bricks");
add(Tags.Items.BUCKETS, "Buckets");
add(Tags.Items.BUCKETS_EMPTY, "Empty Buckets");
add(Tags.Items.BUCKETS_WATER, "Water Buckets");
Expand All @@ -153,6 +155,8 @@ protected void addTranslations() {
add(Tags.Items.CHESTS_TRAPPED, "Trapped Chests");
add(Tags.Items.CHESTS_WOODEN, "Wooden Chests");
add(Tags.Items.CLUSTERS, "Clusters");
add(Tags.Items.CLUMPS, "Clumps");
add(Tags.Items.CLUMPS_RESIN, "Clumps Resin");
add(Tags.Items.COBBLESTONES, "Cobblestones");
add(Tags.Items.COBBLESTONES_NORMAL, "Normal Cobblestones");
add(Tags.Items.COBBLESTONES_INFESTED, "Infested Cobblestones");
Expand Down Expand Up @@ -323,6 +327,7 @@ protected void addTranslations() {
add(Tags.Items.STORAGE_BLOCKS_RAW_GOLD, "Raw Gold Storage Blocks");
add(Tags.Items.STORAGE_BLOCKS_RAW_IRON, "Raw Iron Storage Blocks");
add(Tags.Items.STORAGE_BLOCKS_REDSTONE, "Redstone Storage Blocks");
add(Tags.Items.STORAGE_BLOCKS_RESIN, "Resin Storage Blocks");
add(Tags.Items.STORAGE_BLOCKS_SLIME, "Slime Storage Blocks");
add(Tags.Items.STORAGE_BLOCKS_WHEAT, "Wheat Storage Blocks");
add(Tags.Items.STRINGS, "Strings");
Expand Down

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