Releases: nikvoronin/XInput.Wrapper
Releases · nikvoronin/XInput.Wrapper
Capability properties
Before
X.Gamepad.Capability caps = gamepad.Capabilities;
if ((caps.Flags & X.Gamepad.CapabilityFlags.FFB_Supported) == X.Gamepad.CapabilityFlags.FFB_Supported)
{
[...]
After
if (gamepad.FFB_Supported)
{
[...]
Shoulder Bumper
Already tested on Sokoban and it works.
Initial beta release
v0.3-beta readme .6