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Releases: nikvoronin/XInput.Wrapper

Capability properties

25 Jul 07:32
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Before

X.Gamepad.Capability caps = gamepad.Capabilities;

if ((caps.Flags & X.Gamepad.CapabilityFlags.FFB_Supported) == X.Gamepad.CapabilityFlags.FFB_Supported)
{
    [...]

After

if (gamepad.FFB_Supported)
{
    [...]

Shoulder Bumper

01 Jul 09:58
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Already tested on Sokoban and it works.

Initial beta release

10 Jun 12:31
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v0.3-beta

readme .6