Improve OMI_seat, add new node type for Area3D-derived seats #10
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This PR greatly improves the support for OMI_seat in this repo, including a dedicated node type and a gizmo. This will make it much easier to visualize seats in the editor, edit them, and create them.
I also included some example files, committed a bunch of FBX-related diffs produced by the latest Godot master, added a bunch of keybinds, and added a space environment. Those last two aren't actually relevant to seats but they are something I need for the test scenes of both gravity and vehicles, and I expect that this PR for seats will be merged far in advance, so this gives me the ability to resolve this conflict ahead of time.