Use premultiplied colours in rendering #6724
Annotations
5 errors
Compile:
osu.Framework.Android/Graphics/Textures/AndroidTextureLoaderStore.cs#L37
The type or namespace name 'Rgba32' could not be found (are you missing a using directive or an assembly reference?)
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Compile:
osu.Framework.Android/Graphics/Textures/AndroidTextureLoaderStore.cs#L37
Argument 1: cannot convert from 'SixLabors.ImageSharp.Image<Rgba32>' to 'SixLabors.ImageSharp.Image<SixLabors.ImageSharp.PixelFormats.Rgba32>'
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Compile:
osu.Framework.Android/Graphics/Textures/AndroidTextureLoaderStore.cs#L37
The type or namespace name 'Rgba32' could not be found (are you missing a using directive or an assembly reference?)
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Compile:
osu.Framework.Android/Graphics/Textures/AndroidTextureLoaderStore.cs#L37
Argument 1: cannot convert from 'SixLabors.ImageSharp.Image<Rgba32>' to 'SixLabors.ImageSharp.Image<SixLabors.ImageSharp.PixelFormats.Rgba32>'
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Compile
Process completed with exit code 1.
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