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Objects in the edge areas are not fully displayed when screen scaling is set to gameplay #31261

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KinseyD opened this issue Dec 24, 2024 · 1 comment

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@KinseyD
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KinseyD commented Dec 24, 2024

Type

cosmetic

Bug description

My screen resolution is 2560x1440, and I'm in full-screen mode

When I apply a 75% gameplay screen scaling (horizontally and vertically), I am experiencing an issue where objects at the edges of the game area are being clipped and not fully rendered

Settings

setting-screenshot

Screenshot

osu-screenshot

This issue is prevalent

Version

2024.1219.2

Logs

compressed-logs.zip

@KinseyD KinseyD changed the title Objects in the edge areas are not fully displayed when screen scaling is set to gameplay, Objects in the edge areas are not fully displayed when screen scaling is set to gameplay Dec 24, 2024
@frenzibyte
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Duplicate of #5353

@frenzibyte frenzibyte marked this as a duplicate of #5353 Dec 24, 2024
@frenzibyte frenzibyte closed this as not planned Won't fix, can't repro, duplicate, stale Dec 24, 2024
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