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VR (Dead Rising): Disable engine overlays by default
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praydog committed Sep 19, 2024
1 parent e81af10 commit ddabc60
Showing 1 changed file with 7 additions and 1 deletion.
8 changes: 7 additions & 1 deletion src/mods/VR.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -513,7 +513,13 @@ class VR : public Mod {
const ModToggle::Ptr m_force_volumetrics_settings{ ModToggle::create(generate_name("ForceVolumetrics"), true) };
const ModToggle::Ptr m_force_lensflares_settings{ ModToggle::create(generate_name("ForceLensFlares"), true) };
const ModToggle::Ptr m_force_dynamic_shadows_settings{ ModToggle::create(generate_name("ForceDynamicShadows"), true) };
const ModToggle::Ptr m_allow_engine_overlays{ ModToggle::create(generate_name("AllowEngineOverlays"), true) };

#if TDB_VER < 73
const ModToggle::Ptr m_allow_engine_overlays{ ModToggle::create(generate_name("AllowEngineOverlays_V2"), true) };
#else
const ModToggle::Ptr m_allow_engine_overlays{ ModToggle::create(generate_name("AllowEngineOverlays_V2"), false) };
#endif

const ModToggle::Ptr m_desktop_fix{ ModToggle::create(generate_name("DesktopRecordingFix"), true) };
const ModToggle::Ptr m_desktop_fix_skip_present{ ModToggle::create(generate_name("DesktopRecordingFixSkipPresent"), true) };

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