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Structure transition labels #86

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Inspired by the discussion at #80 I have come up with a new suggestion for visualizing the different types of "self transitions". I'm using Graphviz ability to process HTML-like labels: https://graphviz.org/doc/info/shapes.html#html

The different types of transitions are now grouped and presented with a heading, which describes their type.

Exmaple

var (
	triggerEncounterProblem = "EncounterProblem"
	triggerPunchDesk        = "PunchDesk"
	triggerCry              = "Cry"
	triggerResolveProblems  = "ResolveProblems"
	stateHappy              = "Happy"
	stateUnhappy            = "Unhappy"
)
mood := stateless.NewStateMachine(stateHappy)
mood.Configure(stateHappy).
	Permit(triggerEncounterProblem, stateUnhappy)
mood.Configure(stateUnhappy).
	Permit(triggerResolveProblems, stateHappy).
	PermitReentry(triggerEncounterProblem).
	Ignore(triggerPunchDesk).
	Ignore(triggerCry)

Is rendered this way:
mood_demo

@codesoap codesoap force-pushed the transition_label_tables branch from 57a0764 to 7b99ca9 Compare August 25, 2024 10:12
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