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regzo2/README.md

Creating avatars and software!

Who am I?

I am a 3D Character Artist and Software Engineer who is passionate about crafting immersive avatars and developing tools to make it happen!

I created the Unified Expressions face tracking standard to help solve the fragmented face tracking standardization and manage several projects in relation to face tracking.

I specialize in:

  • 2D/3D Character Art and Design
    • Blender
    • Substance Painter
    • Substance Designer
  • Software Design
    • C, C++, C#, Python, Rust, JavaScript, Kotlin

More

Popular repositories Loading

  1. OSCmooth OSCmooth Public

    Create smooth parameters that mimic IK Sync for OSC or general use.

    C# 157 11

  2. PicoStreamingAssistantFTUDP PicoStreamingAssistantFTUDP Public

    Demonstration of how to fetch face tracking data via the Pico Streaming Assistant.

    C# 28 11

  3. VRCFaceTracking-MeowFace VRCFaceTracking-MeowFace Public

    VRCFaceTracking module that sends tracking data from the MeowFace Android application.

    C# 27 5

  4. BinaryParameterTool BinaryParameterTool Public archive

    Create animations for Binary Parameters for VRCFaceTracking

    C# 17 4

  5. VRCFaceTracking-QuestProOpenXR VRCFaceTracking-QuestProOpenXR Public

    Quest Pro Link/AirLink module for VRCFaceTracking v5.0.0

    C# 9 7

  6. VRCFaceTracking VRCFaceTracking Public

    Forked from benaclejames/VRCFaceTracking

    VRCFaceTracking Unified Expressions WIPs

    C# 7