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Support for Unity editor #27295
Support for Unity editor #27295
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I've only seen this questionnaire posted inside GitHub issues, so if you want me to create a separate issue instead of keeping it inside discussions, let me know! New package manager questionnaireDid you read our documentation on adding a package manager?
BasicsWhat's the name of the package manager?Unity3D What language(s) does this package manager support?Not really applicable. How popular is this package manager?According to SteamDB
Does this language have other (competing?) package managers?
What are the big selling points for this package manager?
Detecting package filesWhat kind of package files, and names, does this package manager use?
Which
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Discussed in #27219
Originally posted by ViMaSter February 11, 2024
Tell us more.
#19300 mentioned using Renovate with the Unity game engine, however, that post was focused on packages used inside Unity projects, not the Unity editor itself.
Unity uses a simple
ProjectVersion.txt
file for managing editor versions and has RSS feeds for all release streams (beta, stable, LTS) that follow the same structure.I have already built the manager for one of the games I'm working on, so I'd be happy to integrate it back upstream.
Would this be something worth integrating or better solved via a custom fork?
Speaking from personal experience, with CI/CD gaining more and more traction in game development, having an automated dependency check for various game engines would be super useful to me.
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