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Allow backend to send commands to execute preamble scripts. #1122
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@@ -17,6 +17,7 @@ | |
#include "base/record_replay.h" | ||
#include "content/public/renderer/render_thread.h" | ||
#include "content/public/renderer/v8_value_converter.h" | ||
#include "third_party/blink/renderer/bindings/core/v8/local_window_proxy.h" | ||
#include "third_party/blink/renderer/bindings/core/v8/v8_binding_for_core.h" | ||
#include "third_party/blink/renderer/bindings/core/v8/v8_document.h" | ||
#include "third_party/blink/renderer/bindings/core/v8/v8_node.h" | ||
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@@ -91,6 +92,8 @@ extern "C" void V8RecordReplayFinishRecording(); | |
extern "C" void V8RecordReplaySetCrashReason(const char* reason); | ||
extern "C" char* V8RecordReplayReadAssetFileContents(const char* aPath, size_t* aLength); | ||
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static void RunScript(v8::Isolate* isolate, v8::Local<v8::Context> context, const char* source_raw, const char* filename); | ||
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static const char REPLAY_CDT_PAUSE_OBJECT_GROUP[] = | ||
"REPLAY_CDT_PAUSE_OBJECT_GROUP"; | ||
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@@ -823,6 +826,10 @@ const char* gOnNewWindowScript = R""""( | |
// __RECORD_REPLAY__? | ||
window.__RECORD_REPLAY__ = window.top.__RECORD_REPLAY__; | ||
window.__RECORD_REPLAY_ARGUMENTS__ = window.top.__RECORD_REPLAY_ARGUMENTS__; | ||
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for (const g of window.top.__RECORD_REPLAY_GLOBALS__) { | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Note: My previous concern was not addressed -
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window[g] = window.top[g]; | ||
} | ||
})() | ||
)""""; | ||
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@@ -2350,6 +2357,46 @@ static void fromJsEndReplayCode( | |
recordreplay::ExitReplayCode(); | ||
} | ||
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// Connects replay globals that must be accessible from all contexts; MUST be called | ||
// with AutoMarkReplayCode. | ||
static void ConnectPreambleGlobals(LocalFrame* frame, v8::Isolate *isolate) { | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. can you pass in the There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Ehh, I waffled on this, due to recursion (it just looks distasteful/re-entrant to me); once we fix our context handling, I think we'll end up with a set of Conexts we can just safely iterate over, rather than this traversal. There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. nit: maybe name should be |
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for (Frame* child = frame->Tree().FirstChild(); child != nullptr; child = child->Tree().NextSibling()) { | ||
auto* child_local_frame = DynamicTo<LocalFrame>(child); | ||
if (child_local_frame != nullptr) { | ||
v8::Local<v8::Context> frameContext = child_local_frame->WindowProxy(DOMWrapperWorld::MainWorld())->ContextIfInitialized(); | ||
if (!frameContext.IsEmpty()) { | ||
RunScript(isolate, frameContext, gOnNewWindowScript, | ||
"record-replay-OnNewWindow"); | ||
} | ||
ConnectPreambleGlobals(child_local_frame, isolate); | ||
} | ||
} | ||
} | ||
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// Executes the provided script in the root context, and then propagates all registered globals | ||
// throughout all descendent contexts. | ||
static void loadPreambleScript( | ||
const v8::FunctionCallbackInfo<v8::Value>& args) { | ||
CHECK(args.Length() == 1 && args[0]->IsString() && | ||
"[RuntimeError] must be called with a string"); | ||
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v8::String::Utf8Value script(args.GetIsolate(), args[0]); | ||
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recordreplay::AutoMarkReplayCode amrc; | ||
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LocalFrame* rootFrame = GetLocalFrameRoot(args.GetIsolate()); | ||
v8::Local<v8::Context> rootContext = rootFrame->WindowProxy(DOMWrapperWorld::MainWorld())->ContextIfInitialized(); | ||
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if (!rootContext.IsEmpty()) { | ||
RunScript(args.GetIsolate(), rootContext, *script, "record-replay-preambleScript"); | ||
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ConnectPreambleGlobals(rootFrame, args.GetIsolate()); | ||
} else { | ||
recordreplay::Warning("loadPreambleScript: no root context found. Skipping."); | ||
} | ||
} | ||
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/** ########################################################################### | ||
* misc | ||
* ##########################################################################*/ | ||
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@@ -2502,6 +2549,10 @@ static void InitializeRecordReplayApiObjects(v8::Isolate* isolate, LocalFrame* l | |
DefineProperty(isolate, context->Global(), "__RECORD_REPLAY_ARGUMENTS__", | ||
args); | ||
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v8::Local<v8::Object> globals = v8::Map::New(isolate); | ||
DefineProperty(isolate, context->Global(), "__RECORD_REPLAY_GLOBALS__", | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. This will reset the globals on every root-level navigation. We probably want to keep them around or re-run the preamble. There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. yeah, I was also confused about this. do we need to store the scripts somewhere so we can rerun them? There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Domi and I have been chatting about our context handling, which is a tad naiive to say the least; we aren't going to worry about it in this PR, but rather address it wholly in another. |
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globals); | ||
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DefineProperty(isolate, args, "REPLAY_CDT_PAUSE_OBJECT_GROUP", | ||
ToV8String(isolate, REPLAY_CDT_PAUSE_OBJECT_GROUP)); | ||
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@@ -2570,6 +2621,8 @@ static void InitializeRecordReplayApiObjects(v8::Isolate* isolate, LocalFrame* l | |
fromJsBeginReplayCode); | ||
SetFunctionProperty(isolate, args, "endReplayCode", | ||
fromJsEndReplayCode); | ||
SetFunctionProperty(isolate, args, "loadPreambleScript", | ||
loadPreambleScript); | ||
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// unsorted Replay stuff | ||
SetFunctionProperty( | ||
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This is intended to be called by the preamble script, right?
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Yup--the PR description shows a hypothetical usage.