- Place items on selected physics layers
- Automatic surface alignment
- Automatic pivot generation to place objects better on the ground
- Automatic Object Ghost creation
- Custom Object Ghost material
- Support for multiple mesh renderer in one prefab
- Support for prefabs with rigidbodies
- Place distance limit
- Object snap rotation
- Custom snap angle
- Continuos rotation
- Automatic object rotation to face camera
- Autodisable remover if enabled
- Delete objects from scene
- Layer based selection
- Ignored tags support (list of tags that can never be removed)
- Selected object outline included
- Custom outline color
- Remove distance limit
- Autodisable placer if enabled
- Editor Scripts to create list of objects that can be placed at runtime
- Object selector
- Object selection UI with animations
- C# interface to create your custom object selection menus that work with Object Selector
- Asset preview image creator Tool
- Faster ghost creation - Done
- Skinned mesh support - Done
- Remove script - Done
- Core Scripts
- Object selection UI
- Example Prefabs
- Example Scene
- Offline documentation
Manual (https://rickycorte.github.io/BuildSystem/manual/index.html)
API Reference (https://rickycorte.github.io/BuildSystem/docs/index.html)
A offline copy of the documentation is included in the package.
You can also download the leatest version in the release folder.
If you like this asset please support me with 5 stars on the asset store and also a review.