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Korean translation update, minor typos and description correction (#131)
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* minor typos and description correction

* Add files via upload

* Update ko_kr.json
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MagPlum authored and sakura-ryoko committed Dec 28, 2024
1 parent 33f65a1 commit 3b8b34e
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14 changes: 7 additions & 7 deletions src/main/resources/assets/litematica/lang/en_us.json
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"litematica.config.generic.comment.loadEntireSchematics": "If true, then the entire schematic is always loaded at once.\nIf false, then only the part that is within the client's view distance is loaded.",
"litematica.config.generic.comment.materialListIgnoreState": "When enabled, the exact block state is ignored, and only the block type needs to match",
"litematica.config.generic.comment.pasteAlwaysUseFill": "This forces using the fill command (instead of setblock) even for single blocks",
"litematica.config.generic.comment.pasteIgnoreBlockEntitiesEntirely": "If enabled, then block entities ae not pasted at all\nvia the command-based pasting in multiplayer.\nThis allows you to easier paste in two passes if you\nwant to use the NBT-restore option for inventories etc. in the second pass,\nwhich usually requires a lot slower pasting speed/command rate.",
"litematica.config.generic.comment.pasteIgnoreBlockEntitiesEntirely": "If enabled, then block entities are not pasted at all\nvia the command-based pasting in multiplayer.\nThis allows you to easier paste in two passes if you\nwant to use the NBT-restore option for inventories etc. in the second pass,\nwhich usually requires a lot slower pasting speed/command rate.",
"litematica.config.generic.comment.pasteIgnoreBlockEntitiesFromFill": "If enabled, then all block entities are ignored from the fill\ncommands when pasting. This allows them to get pasted individually,\nwhich is required if the NBT restore option is being used.",
"litematica.config.generic.comment.pasteIgnoreCommandLimitWithNbtRestore": "If enabled, then the command limit is ignored when pasting\nblocks with a block entity with the NBT restore option enabled.\nThis seems to somehow fix an issue where the NBT restore\nwould otherwise fail for many blocks with a low command rate.",
"litematica.config.generic.comment.pasteIgnoreEntities": "If enabled, then the Paste feature will not paste any entities",
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"litematica.config.generic.comment.pickBlockAvoidTools": "Avoids replacing any tool items in the hotbar.\n\nThis means any items that extend the vanilla ToolItem class.",
"litematica.config.generic.comment.pickBlockEnabled": "Enables the schematic world pick block hotkeys.\nThere is also a hotkey for toggling this option to toggle those hotkeys... o.o",
"litematica.config.generic.comment.pickBlockIgnoreNbt": "Enables the \"pickBlockIgnoreNbt\" setting for\nEasy Place Post-Rewrite from 1.12.2 ornithe.",
"litematica.config.generic.comment.pickBlockShulkers": "If enabled, then if the required item for the pick bloc\nis not found directly in the player's inventory, but there\nis a Shulker box that contains it, the Shulker Box\nwill be switched to the player's hand instead",
"litematica.config.generic.comment.pickBlockShulkers": "If enabled, then if the required item for the pick block\nis not found directly in the player's inventory, but there\nis a Shulker box that contains it, the Shulker Box\nwill be switched to the player's hand instead",
"litematica.config.generic.comment.pickBlockableSlots": "The hotbar slots that are allowed to be\nused for the schematic pick block",
"litematica.config.generic.comment.placementRestriction": "When enabled, the use key can only be used\nwhen holding the correct item for the targeted position,\nand the targeted position must have a missing block in the schematic",
"litematica.config.generic.comment.renderMaterialListInGuis": "Whether or not the material list should\nbe rendered inside GUIs",
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"litematica.config.visuals.comment.schematicOverlayEnableOutlines": "Enables rendering a wire frame outline for\nthe schematic block overlay",
"litematica.config.visuals.comment.schematicOverlayEnableResorting": "Enables Translucent Sorting for\nthe schematic block overlay",
"litematica.config.visuals.comment.schematicOverlayEnableSides": "Enables rendering translucent boxes/sides for\nthe schematic block overlay",
"litematica.config.visuals.comment.schematicOverlayModelOutline": "If enabled, then the schematic overlay will use the\nblock model quads/vertices instead of the\ntraditional full block overlay",
"litematica.config.visuals.comment.schematicOverlayModelSides": "If enabled, then the schematic overlay will use the\nblock model quads/vertices instead of the\ntraditional full block overlay",
"litematica.config.visuals.comment.schematicOverlayModelOutline": "If enabled, then the schematic overlay will use the\nblock model vertices instead of the\ntraditional full block overlay",
"litematica.config.visuals.comment.schematicOverlayModelSides": "If enabled, then the schematic overlay will use the\nblock model quads instead of the\ntraditional full block overlay",
"litematica.config.visuals.comment.schematicOverlayOutlineWidth": "The line width of the block (model) outlines",
"litematica.config.visuals.comment.schematicOverlayOutlineWidthThrough": "The line width of the block (model) outlines,\nwhen the overlay is rendered through blocks",
"litematica.config.visuals.comment.schematicOverlayRenderThroughBlocks": "If enabled, then the schematic overlay will be rendered\nthrough blocks. This is probably only useful once you are\nfinished building and want to see any errors easier",
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"litematica.config.hotkeys.comment.schematicPlacementMirror": "The Schematic is mirror flipped when pressed",
"litematica.config.hotkeys.comment.schematicVersionCycleModifier": "The modifier key to hold to be able to use the mouse wheel\nto cycle through the schematic versions in the Version Control tool mode",
"litematica.config.hotkeys.comment.schematicVersionCycleNext": "A hotkey to cycle to the next schematic version in the Version Control tool mode",
"litematica.config.hotkeys.comment.schematicVersionCyclePrevious": "A hotkey to cycle to the next schematic version in the Version Control tool mode",
"litematica.config.hotkeys.comment.schematicVersionCyclePrevious": "A hotkey to cycle to the previous schematic version in the Version Control tool mode",
"litematica.config.hotkeys.comment.selectionGrabModifier": "The modifier key to hold to \"grab\" a selection\nbox or corner for cursor moving.",
"litematica.config.hotkeys.comment.selectionGrow": "The action hotkey to auto-grow the selection box around\nany adjacent/diagonally connected blocks",
"litematica.config.hotkeys.comment.selectionGrowModifier": "The modifier key to hold to grow or shrink\na selection box while scrolling",
"litematica.config.hotkeys.comment.selectionNudgeModifier": "The modifier key to hold while scrolling\nto nudge the selected area or corner",
"litematica.config.hotkeys.comment.selectionModeCycle": "Change the mode between Corners and Cuboid\nin the Area Selection mode",
"litematica.config.hotkeys.comment.selectionModeCycle": "Change the corner mode between Corners and Expand\nin the Area Selection mode",
"litematica.config.hotkeys.comment.selectionShrink": "The action hotkey to shrink the selection box so that there\nisn't any empty space (empty layers) on any side",
"litematica.config.hotkeys.comment.setAreaOrigin": "Set/move the origin point of the current\narea selection to the player's position",
"litematica.config.hotkeys.comment.setSelectionBoxPosition1": "Set the first position of the currently selected\nbox to the player's position",
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"litematica.message.warn.main_rendering_disabled": "Warning: The main rendering is currently disabled\nSee Visuals -> %s, or Hotkeys -> %s ['%s']",
"litematica.message.warn.schematic_blocks_rendering_disabled": "Warning: Schematic blocks rendering is currently disabled\nSee Visuals -> %s, or Hotkeys -> %s ['%s']",
"litematica.message.warn.schematic_load_non_litematica": "Warning: When you directly load non-Litematica schematics, the created placements won't be persistent.\nAlso if you have to load the schematic many times, then the schematic type conversion lag spike (for large schematics) will happen each time you load it.\n\nIt is therefore recommended to either import the schematic and save it in the Litematica format via the Schematic Manager menu, or better yet, paste the original schematic into a temporary world using MCEdit or the Paste mode in Litematica, and then make a new Litematica schematic from that, preferably using multiple sub-regions to tightly capture the build, where applicable.",
"litematica.message.warn.schematic_rebuild_placement_not_selected": "The targeted placement is currently not selected. The Replace All hotkey only works on the currently selected sub-region(s) of the placement you click on. So to replace the blocks in only one sub-region, select that sub-region. To replace in the entire schematic (all sun-regions), select the entire placement and not a sub-region of it. The blocks are also only replaced within the area limited by the current Render Layers setting.",
"litematica.message.warn.schematic_rebuild_placement_not_selected": "The targeted placement is currently not selected. The Replace All hotkey only works on the currently selected sub-region(s) of the placement you click on. So to replace the blocks in only one sub-region, select that sub-region. To replace in the entire schematic (all sub-regions), select the entire placement and not a sub-region of it. The blocks are also only replaced within the area limited by the current Render Layers setting.",
"litematica.message.warn.schematic_rendering_disabled": "Warning: Schematic rendering is currently disabled\nSee Visuals -> %s, or Hotkeys -> %s ['%s']",
"litematica.message.warn.schematic_verifier.overlay_disabled": "Warning: The verifier overlay rendering is currently disabled! See Info Overlays -> %s (or Hotkeys -> %s ['%s'])",

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