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SEGMent Editor

V2.0 - 16/12/2019

University of Bordeaux - SCRIME

Authors :

  • Jean Michaël Celerier
  • Raphaël Marczak

Contributors :

  • Frédéric Bouyssi
  • Katie Brzustowski-Vaïsse
  • Myriam Desainte Catherine
  • Alex Fournier
  • Gyorgy Kurtag Jr
  • Mission d'Appui à la Pédagogie et à l'Innovation de l'Université de Bordeaux

Funding :

  • SCRIME
  • IdEx Bordeaux
  • Projet régional " Bibliothèques et médiation numérique au service de la réussite étudiante " (Conseil Régional Aquitaine MiPNES)

Build Status Build status

An editor for games made with the SEGMent engine.

Building a release on windows (example):

cmake ../segment-editor -DSEGMENT_RELEASE=1 -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH=c:/Qt/5.12.3/msvc2017_64 -DBOOST_ROOT=c:/dev/boost_1_69_0 -GNinja -DCMAKE_MAKE_PROGRAM=c:/dev/ninja.exe
ninja
ninja package

And on Mac, targeting 10.10 and later :

cmake ../segment-editor -DSEGMENT_RELEASE=1 -DCMAKE_INSTALL_PREFIX=build -DCMAKE_PREFIX_PATH=/Users/admin/Qt/5.9.7/clang_64 -DCMAKE_OSX_DEPLOYMENT_TARGET=10.10 -GNinja 

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  • C++ 72.0%
  • CMake 25.3%
  • Shell 2.3%
  • NSIS 0.3%
  • Dockerfile 0.1%
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