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Weekly Update #3
yaluen edited this page Apr 29, 2013
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This week we accomplished the following:
- Coding Standards Outline in Google Docs
- Wrote NonoPuzzle.java class for storing puzzles
- Research on how to store a NonoPuzzle in the database and pass an object from Android to server
- Implementing the grid for game creation (not committed/pushed yet)
- Added a blank screen for "Create Game" and a new button
- Got heroku up to run Java demo server code (Heroku App)
- Create A Game button and basic screen frame, along with How To Play, Play A Game, and Settings buttons and screens
- Went over rough class outlines made by Han during meeting.
- Brainstorm basic front/backend design
- Brainstorm what to finish for alpha
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- Decided to implement main Use Case of creating a game so it's easier to test getting a game into the database
- Split into subgroups to figure out to further discuss subgroup meeting times and coordination
Code Review for everyone that is checking in code
- Alan : Android Request to Submit a Puzzle/Finish up Android Main Pages
- Renhao : Get Game Creation/Submission Screen Finalized
- Angel (Huiqi) : Send a puzzle (Android)/Receive a puzzle(Server)
- Hilos (Zhe Shi) : Code to verify the legitimacy of a puzzle submission
- HyeIn : Get Server to save puzzles to the database
- Xiaoxia : 2 UML Sequence Diagrams (Or 1 State Diagram)
- Sean : UML Class Diagram, Get Coding Guidelines on Wiki, Code Review of NonoPuzzle.java