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[_template]: ../templates/roundup.html | ||
[date]: / "2023-01-12 10:10:00" | ||
[modified]: / "2023-01-12 10:47:00" | ||
[published]: / "2023-01-12 12:00:00" | ||
[description]: / "The latest news covering the Haxe community, featuring upcoming talks, the latest HaxeLib releases, game previews and lots more!" | ||
[author]: https://twitter.com/teormech "Alexander Hohlov" | ||
[contributor]: https://github.com/Aurel300 "Aurel" | ||
[contributor]: https://haxe.io/ "skial" | ||
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# Haxe Roundup 660 | ||
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Welcome to the latest edition of the Haxe Roundup. [Haxe](http://haxe.org/?ref=haxe.io) is a high level, strictly typed programming language and cross-compiler. | ||
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## Community Updates | ||
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### News and Articles | ||
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- `[events/upcoming]` [HaxeJam 2023: Winter Jam](https://itch.io/jam/haxejam-2023-winter-jam) will start February 6th. :star: | ||
- [Presenting Haxe-Neovim](https://community.haxe.org/t/presenting-haxe-neovim/3827?u=skial) by Daniel Rodriguez Rivero. | ||
- [Please Excuse The Mess](https://claybrickentertainment.itch.io/patches-of-adventure/devlog/464466/please-excuse-the-mess) article about the state of Patches of Adventure and other projects by Robert Clemmons Jr. | ||
- Yesterday was [Timothy Ian Hely](https://twitter.com/SeiferTim)'s birthday and you can [pay what you want](https://itch.io/s/87913/f-it-pay-what-you-want) for Axol Studio's games for one week! | ||
- Base customization for different [play styles in Citadelic](https://kircode.com/en/post/base-customization-for-different-play-styles-in-citadelic) by Kirill Poletaev. | ||
- [Cave/Glade Generator `2.0.1`](https://www.patreon.com/posts/cave-glade-2-0-1-77042624): improved glades by [Oleg Dolya](https://twitter.com/watawatabou/status/1612834301309227008). | ||
- `[devlog]` Mixup Factory `v0.3` by [kyatt7](https://twitter.com/kyatt7/status/1612474779294105600) is now [available](https://kyatt7.itch.io/there-was-a-mixup-at-the-factory). | ||
- `[devlog]` Fraymakers [Update `0.4.18`](https://store.steampowered.com/news/app/1420350/view/3657518901732730119) - Bug Fixes, New Sprites and More! | ||
- [Follow up](https://community.haxe.org/t/new-set-of-libraries-core-haxe/3816/11?u=skial) to the set of Haxe libs ["Core Haxe"](https://community.haxe.org/t/new-set-of-libraries-core-haxe/3816?u=skial). Bunch of new libs added: json-rpc, db-core, db-mysql, mysql, db-sqlite, sqlite, libsqlite3, queues-core, queues-rabbitmq, rabbitmq. | ||
- :pushpin: Logo has been working on a [list of people](https://gist.github.com/logo4poop/fadba8956b7196d61a865e8f47cffe43) in the Haxe community on open platforms such as Mastodon. | ||
- :pushpin: [Haxe.Social](https://haxe.social/) is a new _unofficial_ Akkoma instance for Haxe developers and projects. | ||
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##### _In case you missed it_ | ||
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- New set of libraries & initiative: "Core Haxe" [announcement](https://community.haxe.org/t/new-set-of-libraries-core-haxe/3816?u=skial). :star2: | ||
- Debugging Hxcpp Programs with Sourcemaps [article](https://blog.aidanlee.uk/hxcppdbg-intro/) by Aidan Lee. :star: | ||
- [LDtk `1.2.0` is out](https://deepnight.itch.io/ldtk/devlog/471310/ldtk-120-is-out-happy-new-year)! Happy new year! | ||
- ⛏️Cave Generator `2.0.0`: glade view [article](https://www.patreon.com/posts/76496723) by Oleg Dolya. | ||
- ❄️Winter Wreaths [article](https://www.patreon.com/posts/winter-wreaths-76311436) by Oleg Dolya. | ||
- Fraymakers Early Access [Arrives on January 18th](https://www.kickstarter.com/projects/mcleodgaming/fraymakers-the-infinitely-replayable-indie-platform-fighter/posts/3698608)! | ||
- Wartales: [Major Update `#3`](https://store.steampowered.com/news/app/1527950/view/3556180117863015569). | ||
- `[devlog]` Energy Island Corp: [Major Update `1.1`](https://store.steampowered.com/news/app/1241710/view/3647384349427391359). | ||
- `[devlog]` Dune: Spice Wars - [December Dev Update](https://store.steampowered.com/news/app/1605220/view/5851895827516276925). | ||
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### Videos & Music | ||
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- Building an online multiplayer browser game with Haxe and Colyseus - [Part 2](https://www.youtube.com/watch?v=vaiJM5Y_z7U&widget_referrer=haxe.io) by Richard Oliver Bray. | ||
- How to use NodeTrees properly in [Armory 3D](https://www.youtube.com/watch?v=cejbGl_jk-A&widget_referrer=haxe.io). | ||
- Character controller tutorial in [Armory 3D](https://www.youtube.com/watch?v=w0vQTVyGCyM&widget_referrer=haxe.io). | ||
- :memo: _Add a [video](https://github.com/skial/haxe.io/labels/video) related to Haxe_. | ||
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##### _In case you missed it_ | ||
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- Rogue of Vallas [Mineshaft Level](https://www.youtube.com/watch?v=WiTy1hxaC-0&widget_referrer=haxe.io). | ||
- Interview with a Developer [video](https://www.youtube.com/watch?v=RSTmAnviUmY&widget_referrer=haxe.io). | ||
- Big things for Armory 3D in 2023 [video](https://www.youtube.com/watch?v=3rs1JTWYRn0&widget_referrer=haxe.io). | ||
- Custom Graphics [in RPG Playground](https://www.youtube.com/watch?v=u3cyZCOGY94&widget_referrer=haxe.io). | ||
- Gunman Clive [Joins Fraymakers](https://www.youtube.com/watch?v=hcrdQtIEpgs&widget_referrer=haxe.io)! | ||
- Northgard | Cross of Vidar [Launch Trailer](https://www.youtube.com/watch?v=gEm8BftNS3s&widget_referrer=haxe.io). | ||
- [Raycasting Explained](https://www.youtube.com/watch?v=8ymSPfgnY4Y&widget_referrer=haxe.io) in Armory 3D. | ||
- Using Tweens in Armory 3D [for smooth animations](https://www.youtube.com/watch?v=XHCyGScD4cM&widget_referrer=haxe.io). | ||
- Armory 3D's single biggest update - [January 2023](https://www.youtube.com/watch?v=MSBXfFhWgvk&widget_referrer=haxe.io) | ||
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### Jobs, Bounties | ||
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- :memo: _Add an [available job](https://github.com/skial/haxe.io/labels/jobs) involving Haxe_. | ||
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#### Looking for work | ||
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- [Rudy Geslin](https://github.com/kLabz) is available for freelance work. | ||
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#### Job listings | ||
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- Corrun is looking for an experienced [Haxe programmer](https://community.haxe.org/t/paid-work-looking-for-an-experienced-haxe-programmer-to-make-a-deltarune-engine/3793?u=skial) to make a deltarune engine. | ||
- Fire Falcom are [actively looking](https://community.haxe.org/t/fire-falcom-is-actively-looking-for-gaming-platform-programmers/3685?u=skial) for Gaming Platform Programmers. | ||
- Little team is [looking for a Haxe developer](https://gamedev.ru/job/forum/?id=264871) to work on HTML5 games. | ||
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#### Bounties | ||
- Keep an eye on the [Funkin Bounties](https://github.com/FunkinCrew/funkinBounties) repo for future items. | ||
- Five new Armory3D [bounties](https://github.com/armory3d/armory/labels/bounty) have been listed. | ||
- Basic Platformer Pathfinding AI for HaxeFlixel `$150` [bounty](https://github.com/chosencharacters/squidBounties/issues/5). | ||
- [Squidly](https://twitter.com/squuuidly/status/1243925472121151488) has opened up [a bounties page](https://github.com/chosencharacters/squidBounties) for HaxeFlixel features. | ||
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### Product Releases & Announcements | ||
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- After 5 years [Thomas Uster](https://twitter.com/thomasuster/status/1612128825839845382) has released an update for Pakka Pets iPhone. | ||
- TD2S by Skyfire2008 is finally completed, [play it on Newgrounds](https://www.newgrounds.com/portal/view/869666). | ||
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##### _In case you missed it_ | ||
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- Lighthouses [generator](https://watabou.itch.io/lighthouses) for `#procjam` by [Oleg Dolya](https://twitter.com/watawatabou/status/1604493100671696897). | ||
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### Previews & Demos | ||
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#### LD52 "Harvest" | ||
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- [Abundance](https://aurel300.itch.io/abundance), a 2.5D metroidvania by [Aurel](https://twitter.com/Aurel300/status/1612547854794366982). | ||
- [Jerry and the Sunlight](https://ldjam.com/events/ludum-dare/52/jerry-and-the-sunlight) entry by Jérémy Faivre. | ||
- [Grow Golf](https://torcado.itch.io/grow-golf) entry by [torcado](https://twitter.com/torcado/status/1612198324655759361). | ||
- [Crop Rotation](https://zwodahs.itch.io/ld-52-crop-rotation) entry by [ZwodahS](https://twitter.com/ZwodahS/status/1612109770781249540). | ||
- [Space Harvest 9000!](https://ldjam.com/events/ludum-dare/52/space-harvest-9000) entry by [Vasco](https://discord.com/channels/162395145352904705/1060937090671595690/1062139975757484093). | ||
- [Goblin Sylvester the Mighty Harvester](https://ldjam.com/events/ludum-dare/52/goblin-sylvester-the-mighty-harvester) entry by Yanrishatum (Pavel Alexandrov), Devilsmile and Shess. | ||
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#### Open Source | ||
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##### Community Previews | ||
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- [Here is what can happen](https://twitter.com/dazKind/status/1612157184477122560) when you have access to the Haxe ecosystem inside Godot Engine: pull [grig.midi](https://lib.haxe.org/p/grig.midi) and use your midi-controller as input-source in your HxGodot game. | ||
- [What a run!](https://twitter.com/dazKind/status/1612984178924044290) Michael Bickel managed to fix all major crashes across all platforms (even apple silicon). Now it's time for some onboarding docs and we can slowly add the missing bits and pieces and see what explodes next. Join [HxGodot channel](https://discord.gg/Uqh2Czx7) on Haxe Discord Server! | ||
- Here are [hxgodot-cpp `git`](https://github.com/dazKind/hxgodot-cpp) which integrates Haxe and its HXCPP target runtime via the Godot 4.x GDExtension into Godot 4.x. Plus[squash-the-creeps-3d-hxgodot `git`](https://github.com/dazKind/squash-the-creeps-3d-hxgodot) sample game. | ||
- Gepatto is [making a Raspberry Pi version](https://twitter.com/gepatto/status/1609978618754506755) of the haxoban Flixel demo by Graham Marlow, using Kenny assets and some tweaks. | ||
- [Armcat](https://github.com/tong/armcat) lib by [tong](https://twitter.com/disktree/status/1613158821903437825) allows to convert binary Armory3D arm files to json and vice versa. | ||
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##### _Git Repos_ | ||
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- [hxdiscord `git`](https://github.com/FurretDev/hxdiscord) is a Discord API Wrapper by [Furret](https://twitter.com/FurretPro/status/1611376445560950787) for Haxe. | ||
- `[openfl]` Allow using Eval to run Lime tools [pull request](https://github.com/openfl/lime/pull/1615). | ||
- LDtk `1.2.4` has been [released](https://github.com/deepnight/ldtk/releases/tag/v1.2.4). | ||
- _Check out the latest open source Haxe projects over on [GitHub][latest github]_. | ||
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#### Closed Source | ||
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- [*bonk* *bonk* *bonk*](https://twitter.com/squuuidly/status/1612851232414076944) from Renaine. | ||
- Jeff Ward didn't make a game for LD 52, but [played with gameBase lib](https://twitter.com/Jeff__Ward/status/1612460942931169281). | ||
- [An Atari STe game](https://twitter.com/deepnightfr/status/1613451786269986816) uses LDtk level editor which has made Sébastien Benard's day. Check out the [preview](https://twitter.com/keithclarkcouk/status/1613455709177524224). | ||
- AI in `WIP` Cornell's Daly game [can now fight back](https://twitter.com/bojjenclon/status/1613008710346891264)! | ||
- Joelgervasi is designing more randomly generated levels, lots of refactoring as of late, as well as some updated gfx for combat. [Lots of cool stuff](https://twitter.com/joelgervasi/status/1611856727950884864) for Scraps of Light very soon. | ||
- Couple of quick videos from WIP platformer game by MortMort: | ||
* Going back and adding characters, dialogue and generally just [slowly polishing the levels flow](https://twitter.com/MortMort_/status/1611461745930805256) | ||
* [Kill the Sand Castle](https://twitter.com/MortMort_/status/1612599095587405824). 💔 | ||
- Ando is [making more levels](https://twitter.com/ohsat_games/status/1610715358045822976) for Chibi Ninja Shino-kun. And here couple of quick videos from the game: | ||
* [Have some gameplay](https://twitter.com/ohsat_games/status/1611832791955607552). | ||
* Just a ninja doing ninja things. Nothing to see here. [Apart from the ninja action](https://twitter.com/ohsat_games/status/1613251973159026688). | ||
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### _Some_ Library Releases | ||
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- [lex `0.11.0`](https://lib.haxe.org/p/lex) | ||
- [redistHelper `0.7.3`](https://lib.haxe.org/p/redistHelper) | ||
- [deepnightLibs `1.0.73`](https://lib.haxe.org/p/deepnightLibs) | ||
- [hxdiscord `0.1.0`](https://lib.haxe.org/p/hxdiscord) | ||
- [fabula `0.10.0`](https://lib.haxe.org/p/fabula) | ||
- [comma `0.1.4`](https://lib.haxe.org/p/comma) | ||
- [ldtk-haxe-api `1.2.4-rc.1`](https://lib.haxe.org/p/ldtk-haxe-api) | ||
- [dropecho.storygen `0.12.1`](https://lib.haxe.org/p/dropecho.storygen) | ||
- [dropecho.langgen `0.7.1`](https://lib.haxe.org/p/dropecho.langgen) | ||
- [flxanimate `3.0.3`](https://lib.haxe.org/p/flxanimate) | ||
- [feathersui-formatters `1.0.1`](https://lib.haxe.org/p/feathersui-formatters) | ||
- _Check out the [most recent library releases](https://lib.haxe.org/recent/) on HaxeLib_. | ||
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### People & Projects to support | ||
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- [Axol Studio](https://axolstudio.com/) is a small independent game development studio, making games with and contributing to HaxeFlixel. | ||
- [Funkin' Crew](https://ninja-muffin24.itch.io/funkin) is making Friday Night Funkin', a cartoon rhythm gaming excellence. | ||
- [Patrick](https://www.patreon.com/gepatto) is creating Raspberry Pi 4 support for Haxe/Lime/OpenFL/HaxeFlixel. | ||
- [Josh Tynjala](https://github.com/sponsors/joshtynjala) is working on Feathers UI — open source, cross-platform UI components built with OpenFL. | ||
- [Pavel Alexandrov](https://ko-fi.com/yanrishatum) is primarily contributing to the Heaps engine and is the creator of format-tiled library. | ||
- [Ian Harrigan](https://github.com/sponsors/ianharrigan) is working on primarily HaxeUI, as well as hxArduino & hxWebSockets. | ||
- [Kaelan Evans](https://github.com/sponsors/kevansevans) is working on HxDoom, a Haxe adaption of Doom. | ||
- [Richard Oliver Bray](https://ko-fi.com/richardoliverbray) is teaching people the things he's learnt, like React, Typescript and Haxe. | ||
- [Alexander Gordeyko](https://www.patreon.com/axgord) is developing [Pony](https://github.com/AxGord/Pony), a Haxe open-cross-library. | ||
- [Andy Li](https://github.com/users/andyli/sponsorship) is working around the Haxe ecosystem: CI, packaging, docs and learning materials. | ||
- [Kevin Leung](https://www.patreon.com/kevinresol) is creating open source software libraries. | ||
- [Robert Konrad](https://www.patreon.com/RobDangerous), the Kha author, is creating Programming Toolkits. | ||
- [OpenFL](https://www.patreon.com/openfl) is creating free open source software. | ||
- [HaxeUI](https://www.patreon.com/haxeui) is creating an open source user interface libraries. | ||
- [HaxeFlixel](https://www.patreon.com/haxeflixel) is creating an open source, cross platform 2D game engine. | ||
- [Slava Ra](https://www.patreon.com/slavara) is creating improvements for FlashDevelop and HaxeDevelop. | ||
- [Mark Knol](https://www.patreon.com/markknol) is working on Haxe and its documentation. | ||
- [Dan Korostelev](https://www.patreon.com/nadako) is working on the Haxe compiler. | ||
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## Updates from the Haxe core | ||
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### Current Proposals & Discussions | ||
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- Add Integer data types [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/101). :new: | ||
- Add Trailing Block Expressions [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/100). :new: | ||
- Add Caller Tracking [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/99). | ||
- Add Traits [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/98). | ||
- Add Constructor `this.arg` syntax [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/97). | ||
- Add new syntax for getters & setters inspired by the `C#` property syntax [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/96). | ||
- Add a type for meaningless values (similar to unit type) [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/95). | ||
- Add better Overload Support [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/93). | ||
- Add Static Extension Meta Functions [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/91). | ||
- Add `enum abstract` over `enum` [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/87), plus [clarification](https://github.com/HaxeFoundation/haxe-evolution/pull/87#issuecomment-935339089). | ||
- Add Enum abstract instances [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/86). | ||
- `[RFC]` Xml Dsl's [discussion](https://github.com/HaxeFoundation/haxe-evolution/issues/60). | ||
- Add [Default values for enum parameters](https://github.com/HaxeFoundation/haxe-evolution/issues/27). | ||
- :memo: _Do you have an idea to improve Haxe? Consider [creating a proposal]._ | ||
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### Core Changes | ||
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16~ updates have been made to Haxe in the [last week][last week newurl]. | ||
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- `[lua]` Lua multi return is not properly treated in the generated output [issue](https://github.com/HaxeFoundation/haxe/issues/10921). | ||
- `[lua]` Modify default lua native bitops library from bit to bit32 [pull request](https://github.com/HaxeFoundation/haxe/pull/10923). | ||
- `[hl]` Unify stack traces with other targets [issue](https://github.com/HaxeFoundation/haxe/issues/10926). | ||
- Update to dune `3.0` [merged](https://github.com/HaxeFoundation/haxe/pull/10925). | ||
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##### _In case you missed it_ | ||
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- Floats being treated as Ints in interp mode [issue](https://github.com/HaxeFoundation/haxe/issues/10918). | ||
- `analyzer-user-var-fusion` directive seems to be ignored in nightly [issue](https://github.com/HaxeFoundation/haxe/issues/10908). | ||
- `-D no-inline` breaks map literals in HashLink [issue](https://github.com/HaxeFoundation/haxe/issues/10912). | ||
- Clean up field-level errors [merged](https://github.com/HaxeFoundation/haxe/pull/10896). | ||
- `[ci]` Improved CI build times [merged](https://github.com/HaxeFoundation/haxe/pull/10892). | ||
- `[typer]` Better error messages when importing nonexistent subtypes / fields [merged](https://github.com/HaxeFoundation/haxe/pull/10899). | ||
- `[hxcpp]` Libuv Asys Implementation [draft pull request](https://github.com/HaxeFoundation/hxcpp/pull/1022). | ||
- `[hashlink]` Easier build on M1 [pull request](https://github.com/HaxeFoundation/hashlink/pull/577). | ||
- `[lua]` Rest from Array doesn't work properly [issue](https://github.com/HaxeFoundation/haxe/issues/10909). | ||
- `[lua]` Respect lua-vanilla for Json.parse [merged](https://github.com/HaxeFoundation/haxe/pull/10915). | ||
- `[lua]` Remove haxe-deps and directly reference dependencies; re-enable CI [merged](https://github.com/HaxeFoundation/haxe/pull/10916). | ||
- `[jvm]` Rest from Array doesn't work properly [issue](https://github.com/HaxeFoundation/haxe/issues/10906). | ||
- `[js]` UInt inconsistent result across targets [issue](https://github.com/HaxeFoundation/haxe/issues/10913). | ||
- `[js]` Fix type names in debugger [pull request](https://github.com/HaxeFoundation/haxe/pull/10894). :star: | ||
- `[js]` `overload` and `@:require` cannot be put together [fixed](https://github.com/HaxeFoundation/haxe/issues/10890). | ||
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You can get started using the latest features by downloading a [nightly build] of Haxe and see the impact the latest changes have on each target by browsing the [benchmarks] site. | ||
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Take it easy everyone, stay safe and see you next week. :ua: | ||
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[benchmarks]: https://benchs.haxe.org/ | ||
[nightly build]: http://build.haxe.org | ||
[creating a proposal]: https://github.com/HaxeFoundation/haxe-evolution | ||
[last week]: https://github.com/search?q=closed:2023-01-05..2023-01-12+org:haxefoundation+is:closed | ||
[last week newurl]: https://github.com/search?q=updated:%3E2023-01-05+org:haxefoundation | ||
[latest github]: https://github.com/search?o=desc&q=created:%22%3E+2023-01-05%22+language:Haxe&s=updated&type=Repositories | ||
[Haxe Discord]: https://discordapp.com/invite/0uEuWH3spjck73Lo | ||
[Armory Discord]: https://discord.com/invite/7jDud8R3dE | ||
[OpenFL Discord]: https://discordapp.com/invite/tDgq8EE | ||
[FeathersUI Discord]: https://discord.com/invite/SnJBC53 | ||
[Deepnight Discord]: https://discord.gg/xRMdA4er |