You must be logged in to sponsor festivities
Become a sponsor to festivity
Featured work
-
festivities/PrimoToon
Shader for Unity (Built-in Rendering Pipeline) attempting to replicate the shading of Genshin Impact developed by miHoYo. This is for datamined assets, not custom-made ones nor the MMD variants.
C# 656 -
festivities/SekaiToon
Project Sekai shader for Unity (Built-in Rendering Pipeline).
HLSL 36