Bayesian Collaborative Denoiser for Monte Carlo Rendering
-
Updated
Oct 22, 2020 - C++
Bayesian Collaborative Denoiser for Monte Carlo Rendering
A tiny soft-renderer built from scratch using C++ 11
WebGPU tech demo showcasing various graphics techniques
SLProject is a platform independent 3D computer graphics scene graph library. Read more on:
An offline ray tracing-based renderer for fun
SOROTOKI is an open-source MATLAB package that includes an array of tools for design, modeling, and control of soft robotic systems 🐙 🤖
Programming Assignments of Savitribai Phule Pune University(SPPU) Second Year(SE) Computer Engineering 2018-19.
♒ An OpenGL 4.3 / C++ 11 rendering engine oriented towards animation.
A demo demonstrating a high precision RT caustics algorithm, which has been integrated into NVIDIA's UE4 RTX branch (https://github.com/NvRTX/UnrealEngine/tree/NvRTX_Caustics).
Project Elements: A computational entity-component-system in a scene-graph pythonic framework, for a neural, geometric computer graphics curriculum
Programming Lab Assignments of Savitribai Phule Pune University SPPU Computer Dept.
MATTopo: Topology-preserving Medial Axis Transform with Restricted Power Diagram. ACM Transactions on Graphics (SIGGRAPH Asia 2024).
VTU CG LAB PROGRAMS FOR SCHEMES +2015 +2017 +2018
Glimmer is an experimental computer graphics platform based on DX12.
Code for 2015 SIGGRAPH paper Q-MAT: Computing Medial Axis Transform by Quadratic Error Minimization.
Convert from inkscape SVG to FreeCAD sketch in fcstd file format
Raytracer developed throughout the course CENG795 - Advanced Ray Tracing
🌈 A simple ray and path tracing package
Add a description, image, and links to the computergraphics topic page so that developers can more easily learn about it.
To associate your repository with the computergraphics topic, visit your repo's landing page and select "manage topics."