Recursive Backtracker Maze Generation Algorithm with C++ using ncurses
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Updated
May 2, 2022 - C++
Recursive Backtracker Maze Generation Algorithm with C++ using ncurses
An overview of my work at 42 Silicon Valley's Piscine on C, including a topic overview and an explanation of the grading system.
This repository contains algorithms. <3
A C++ project which efficiently solves any given N-puzzle using backtracking on a decision tree.
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The recursive backtracking algorithm for generating small to medium size of mazes
visualizes five pathfinding algorithms and maze generation algorithms.
The AWK scripts to generate maze and find a path
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This repository contains maze building and solving algorithms. The solvers are multithreaded.
A 2D Maze-Game for 1-2 players, with a Recursive Backtracker for the Maze Generation algorithm and A* Search for enemy Path-finding.
A random maze generator. Based on the Recursive Backtracker algorithm. Implemented in C# .NET WPF.
This is a Pac-Man replica with map generation made in python with pygame library
Maze generation using Depth First Search (recursive backtracking) algorithm. Maze solving using A-star (pathfinding) algorithm.
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