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Finish v.1.0-r5
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ufna committed Aug 3, 2018
2 parents a9ff725 + 65af03e commit 8255643
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2 changes: 1 addition & 1 deletion README.md
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Expand Up @@ -9,7 +9,7 @@ The plugin is designed to work with **sprite sheet data** exported from [Texture

Check the [Wiki](https://hiazma.atlassian.net/wiki/display/VTA/) for plugin usage examples and installation notes.

Current version: **1.0 RC 1** (UE 4.12)
Current version: **1.0 R 5** (UE 4.19-4.20)

![SCREENSHOT](SCREENSHOT.jpg)

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Expand Up @@ -17,8 +17,6 @@ public VaTexAtlasEditorPlugin(ReadOnlyTargetRules Target) : base(Target)

PrivateIncludePaths.AddRange(
new string[] {
"AssetTools",
"AssetRegistry",
"VaTexAtlasEditorPlugin/Private",
// ... add other private include paths required here ...
});
Expand All @@ -32,7 +30,7 @@ public VaTexAtlasEditorPlugin(ReadOnlyTargetRules Target) : base(Target)
"Json",
"UnrealEd",
"ContentBrowser",
"VaTexAtlasPlugin"
"VaTexAtlasPlugin"
// ... add other public dependencies that you statically link with here ...
});

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6 changes: 3 additions & 3 deletions VaTexAtlasPlugin.uplugin
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Expand Up @@ -2,11 +2,11 @@
"FileVersion" : 3,

"FriendlyName" : "VaTexAtlas",
"Version" : 1,
"VersionName" : "1.0-r4",
"Version" : 5,
"VersionName" : "1.0-r5",
"CreatedBy" : "Vladimir Alyamkin",
"CreatedByURL" : "http://alyamkin.com",
"EngineVersion" : "4.19.0",
"EngineVersion" : "4.20.0",
"Description" : "Simple way to use texture atlases for Unreal Engine 4 UMG",
"Category" : "UI",
"EnabledByDefault" : true,
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