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swap default
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xanunderscore committed Nov 19, 2024
1 parent 876e1a4 commit 0f4f9fa
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Showing 2 changed files with 3 additions and 3 deletions.
2 changes: 1 addition & 1 deletion .github/workflows/build.yml
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Expand Up @@ -27,7 +27,7 @@ jobs:

- name: Download Dalamud Latest
run: |
wget https://goatcorp.github.io/dalamud-distrib/latest.zip -O ${{ env.DALAMUD_HOME }}.zip
wget https://goatcorp.github.io/dalamud-distrib/stg/latest.zip -O ${{ env.DALAMUD_HOME }}.zip
unzip ${{ env.DALAMUD_HOME }}.zip -d ${{ env.DALAMUD_HOME }}
- name: Restore Project
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4 changes: 2 additions & 2 deletions BossMod/Autorotation/xan/Basexan.cs
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Expand Up @@ -2,7 +2,7 @@

public enum Targeting { Manual, Auto, AutoPrimary, AutoTryPri }
public enum OffensiveStrategy { Automatic, Delay, Force }
public enum AOEStrategy { ST, AOE, ForceAOE, ForceST }
public enum AOEStrategy { AOE, ST, ForceAOE, ForceST }

public enum SharedTrack { Targeting, AOE, Buffs, Count }

Expand Down Expand Up @@ -432,8 +432,8 @@ public static RotationModuleDefinition DefineSharedTA(this RotationModuleDefinit
.AddOption(xan.Targeting.AutoTryPri, "AutoTryPri", "Automatically select best target for AOE actions - if player has a target, ensure that target is hit");

def.Define(SharedTrack.AOE).As<AOEStrategy>("AOE")
.AddOption(AOEStrategy.ST, "ST", "Use single-target actions")
.AddOption(AOEStrategy.AOE, "AOE", "Use AOE actions if beneficial")
.AddOption(AOEStrategy.ST, "ST", "Use single-target actions")
.AddOption(AOEStrategy.ForceAOE, "ForceAOE", "Always use AOE actions, even on one target")
.AddOption(AOEStrategy.ForceST, "ForceST", "Forbid any action that can hit multiple targets");

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