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Textures for Deployables #237

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9 changes: 6 additions & 3 deletions Binaries.csv
Original file line number Diff line number Diff line change
@@ -1,10 +1,11 @@
Directory,Filename,URL,sha256,wget options
Animations,EONSLocustA.ukx,https://cloud.greatemerald.eu/s/G3ASKqJs02osmbG/download,c9f1cf6bc87c82a7c9b29cc4c74ebb4e41be6bf6c3bc767308e94f700118d32e,
Animations,UT3DeployableAnims.ukx,https://drive.google.com/uc?export=download&id=121Je4G3t-i_Xw35MYAV_QeP0g8v56WgA,2dd8039c42aed69f343893c614a8bcecf3c044a2c8c5a07f4d00e691ab9d3f32,--content-disposition
Animations,UT3FuryAnims.ukx,https://drive.google.com/uc?export=download&id=18BLUncfyfx3lwPzylUXwDt13XpzF8W-V,baf219a06c14d686a07d8983e7dc55892969ff064211307507e97173f2490d9f,--content-disposition
Animations,UT3GoliathAnims.ukx,https://drive.google.com/uc?export=download&id=1GgJ7DrYwzKgvlijk5lPdhI1ulasfE_Bp,570b168bab316df8ca179cb0323fa490509ca9cf25c26dcfa078705395e02ff5,--content-disposition
Animations,UT3MantaAnims.ukx,https://drive.google.com/uc?export=download&id=13YoAtFz4ftBbuo0IgDSYCO1PtwmH9ZbS,6add43660944f861d616f0bc6b01d1ef65ba7ac27fdc28178dc8e3006c78ec23,--content-disposition
Animations,UT3NemesisAnims.ukx,https://cloud.greatemerald.eu/s/3hvScOUAFpuC89k/download,5717e6ddbe6336e2e3405ec08276c926bdc6ff12cdf608559a26d31a8bd60513,
Animations,UT3NightshadeAnims.ukx,https://cloud.greatemerald.eu/s/5pAhIZsmcsmmXt7/download,876447b1d5f9bca5fc589981b88a5223b58e6e8f781c1607fb1aca945f5273bd,
Animations,UT3NightShadeAnims.ukx,https://drive.google.com/uc?export=download&id=1_8GihmgNmSxesI1e2LIcbhmG0f5dBqHl,c12aa5333d442643a2857511b850f35fc4bdf29eecea490937ecdd47a8388fd1,--content-disposition
Animations,UT3PaladinAnims.ukx,https://drive.google.com/uc?export=download&id=1c5lknHX3QvrfAccpvxneiM6f_6jf2Ipv,b609d22f3de275c6f946bc42164e84670f60b0b214a327ffdffcfefbd8fbe9d8,--content-disposition
Animations,UT3StealthbenderAnims.ukx,https://drive.google.com/uc?export=download&id=1Zi_iCWQuKAau2R3kfhPGz9lY5y-eZedZ,93f76efa9e1d4ba63f99f5eb9abc6043992eb3efeba1fc25a1cfc542f139b766,--content-disposition
Animations,UT3ViperAnims.ukx,https://drive.google.com/uc?export=download&id=16N9Yx25K3qy_-SEERs_4AEy634sJtcL2,218a01b314dbf2d8dcd43a1a9b35cbe030adace209d2474de8798190e14ecb5a,--content-disposition
Expand All @@ -15,6 +16,7 @@ Animations,UT3VH_Paladin_Anims.ukx,https://drive.google.com/uc?export=download&i
Animations,UT3VH_Raptor_Anims.ukx,https://drive.google.com/uc?export=download&id=1GAGc8gKLVdO66snC_5j2LVyGBn9QxSTj,6294f557cb1f06e02c1973fbea67478b55242d3c95a61688c380178ad5ac43d1,--content-disposition
Animations,UT3VH_Scorpion_Anims.ukx,https://drive.google.com/uc?export=download&id=1QSeKP6KxkT9vBNyptGE7ouPl76W1EL-C,b66bc22d1df53ae1335c21f5053c08fcb2af7c4554f829a64b3a2ea8618f6b2c,--content-disposition
Animations,UT3VH_SPMA_Anims.ukx,https://drive.google.com/uc?export=download&id=1cDv2_FcH72_1rgIjBt5zdTU_pSRpkrqe,563c43204035a855062f92175c50f62807addd98c4e5a450fb4646918850f1ff,--content-disposition
Sounds,UT3A_Pickups_Deployables.uax,https://drive.google.com/uc?export=download&id=1-Vuy_FppJpWIYOh94DboMwsF2zBQrhQH,88f5ebdd57469a47519a83e688ea7a8c5407e0340cbcbc77df5afa4e4cd02699,--content-disposition
Sounds,UT3A_Vehicle_Cicada.uax,https://cloud.greatemerald.eu/s/jCvuP6gYNwn7vAS/download,a9151ade565e513e84a6a4ff26104395db8edb5a4e494589859aa6134790caff,
Sounds,UT3A_Vehicle_Goliath.uax,https://drive.google.com/uc?export=download&id=1uFWoDVvJpaGgDzxAYA8KkGT6Ija4CRKI,f2c9cafc34d60ec4321d1402cee7e8345a31265f86a3e85667e6e31d77bd8ed0,--content-disposition
Sounds,UT3A_Vehicle_Hellbender.uax,https://drive.google.com/uc?export=download&id=1seZJkSMcgqS5aNgjNgqlj598RCad_DYV,b62cbd2a0bc4981ddb4af4363e17111a045d47d631748313d5fc7f219b423e84,--content-disposition
Expand All @@ -32,7 +34,7 @@ Sounds,UT3Weapons.uax,https://github.com/GreatEmerald/UT3Weapons/raw/master/Soun
StaticMeshes,EONSLocustSM.usx,https://cloud.greatemerald.eu/s/TUNBatwY1sgI6yQ/download,60c14f8fb39e2dbd84f6615aa0fe243909451bb84e2b4b8d719b90aeb4ba9b1d,
StaticMeshes,UT3GoliathSM.usx,https://cloud.greatemerald.eu/s/g4m8BXVtr8V7EUv/download,b26b23ae87c06ddb86460d858b4946a283e3d8e180642c67d3dba7a92ba6cb74,
StaticMeshes,UT3MantaSM.usx,https://cloud.greatemerald.eu/s/XEibGMMkjYHiiaS/download,98e1d62a12895d65ea093a36f146a2964e0deb8e9803ef82d016b76a8a904a62,
StaticMeshes,UT3NightshadeSM.usx,https://cloud.greatemerald.eu/s/KyVSuxpmAbHDJDK/download,937c9c332561cc493d25e345f2a49f657c2432644d604c954a26b7ad51cbd5fc,
StaticMeshes,UT3NightshadeSM.usx,https://drive.google.com/uc?export=download&id=17Qx2Fp09dyS4c0g4UGwUlSL0xZzez3oa,baae5c70fac56ce45338d34b4c3ca26772bc9325261d214c9465cfaa02b17739,--content-disposition
StaticMeshes,UT3PaladinSM.usx,https://cloud.greatemerald.eu/s/DxJQcgM9VygZaSf/download,dfe510ae414971b6bc82c71b5abb9b6fe5a39bdbb578720f296f9f759b542ea9,
StaticMeshes,UT3ScorpionSM.usx,https://cloud.greatemerald.eu/s/7FX2gNCJKZjzRAh/download,206d59fc2cebd9e937ad8f2a8f98f416ffa00c5dc71378a99dc3b9d845a143dc,
StaticMeshes,UT3SPMAEffects.usx,https://cloud.greatemerald.eu/s/bsg43DDUFS8RUKT/download,0dcab758968f57113bfa63284fd6f7dcecb2ffc01e9e3973bb82722fcd92a50c,
Expand All @@ -41,14 +43,15 @@ StaticMeshes,UT3ViperSM.usx,https://cloud.greatemerald.eu/s/ArzulU2jEpCnmmB/down
System,EONS-Scorpion_BETA3.u,https://cloud.greatemerald.eu/s/PDf0ygSLXmLbhID/download,e299c52b6bd27e61b5c1ab58e2ee7dbc31b8e94e807825ebfbb771f259c73927,
System,RagdollMadness.u,https://cloud.greatemerald.eu/s/sF8LJsUVGeP3Nd6/download,7edf22975107f3c946032d1a4c3563793005c065f22ba092d2df984b8ac040f3,
Textures,UT3CicadaTex.utx,https://drive.google.com/uc?export=download&id=1qkZO3mF_AXcQ3_AkGqm3ddeIOli2RMuf,49d2efffe3c706955855c780d97e41df56a4af0d2d018261785cf995e11f4aac,--content-disposition
Textures,UT3DeployableTex.utx,https://drive.google.com/uc?export=download&id=10mRww2Bo87Yd_Oip3xmSyI3jr28aUZU5,b39eee060a070d7e788b593c36e9ce4a38d2fa3a1235e49c76d8ebd203afbd61,--content-disposition
Textures,UT3FuryTex.utx,https://drive.google.com/uc?export=download&id=1j-GX1sO55j0NOtoWhcmF6cmbBlP9-pwS,f94a7a5e22ddfbc2ca5b314dff03cae1802793926e100c8f75a4f4efa4b91add,--content-disposition
Textures,UT3GoliathTex.utx,https://drive.google.com/uc?export=download&id=1QLiiZg2XZ2ls7QeAAzoLNnmbuwLxslWD,f2cee8e0dd3976d199c89a39b3dc4ae1a9058e462db83662dcb3f3a50f4c6998,--content-disposition
Textures,UT3HellbenderTex.utx,https://drive.google.com/uc?export=download&id=16yF6ZMH8_cVSdSEJkOBq7K_Mcxq5H8hw,37460559aeea06320ff32e94b472d8b71c9496ae3dadb22d9a91f8634bd31e34,--content-disposition
Textures,UT3HoverboardTex,https://drive.google.com/uc?export=download&id=10RjxEaXCPYVWPAgJRlfYRG7NaB9ZtooH,d75e9bfa662ce7e914f2fb70b37d4c77b6555c1e44a09315afc250dbedd39c5e,--content-disposition
Textures,UT3LeviathanTex.utx,https://drive.google.com/uc?export=download&id=1PMO342L1timpFIeUqaxu1nNlgSgjPD8F,82613e5ff065f77560c875ee6b3763de5260a1a898679d6baa47088de8a24e48,--content-disposition
Textures,UT3MantaTex.utx,https://drive.google.com/uc?export=download&id=1q07Cn5OP7FmCfcOR4dE502SYgH0HQhxu,f95e0c2df8d0ac461eb92b1d5cf7fe9843e5f373bacbb3c9f52db7a6b398f50c,--content-disposition
Textures,UT3NemesisTex.utx,https://drive.google.com/uc?export=download&id=1nPPFuXIrjP2VTzF2Cp3yGUbGwQ8Yyt6l,e08ec81b8ea47117077250974a37deda1ddcb2961dbd6c8282e0500cb7db4816,--content-disposition
Textures,UT3NightShadeTex.utx,https://drive.google.com/uc?export=download&id=1geS13Z3BH7yfQSRdRUCP8lMTY7DrPsQW,c9686419ac6db352b79e1f264515e957c674ff9689834a1324258aad76472540,--content-disposition
Textures,UT3NightShadeTex.utx,https://drive.google.com/uc?export=download&id=1mYeLkxUTH8vf6qaZMMpFL99PmYc4JiSJ,bf23e1e23c0bd8c77c1ef9a55faff02b3ee20fd4026dde5f46ecc47a59cba545,--content-disposition
Textures,UT3PaladinTex.utx,https://drive.google.com/uc?export=download&id=109CkjBIlZQX3LN2Kagza_kocPc3YO7o2,38d40c734a2dc0a2fc1523291eda6bc5bd8b7ae0964a7c86efce8d8b3afc8ce8,--content-disposition
Textures,UT3RaptorTex.utx,https://drive.google.com/uc?export=download&id=19ag5W-VlZUBqMMdu73SFYxh7BCBFADbA,45f89a8d595ec201055b587c3c59f75623db82b098c214c9f8a2372d8bf36c14,--content-disposition
Textures,UT3ScorpionTex.utx,https://drive.google.com/uc?export=download&id=1wv3Uj_ZZLRSNXogrDiJTnqV55cwfIqaM,e1a56f708553258a65cfd6afef2086282308d059a07ce982b5df94995569b8f3,--content-disposition
Expand Down
6 changes: 3 additions & 3 deletions Classes/UT3DeployableEnergyShield.uc
Original file line number Diff line number Diff line change
Expand Up @@ -72,7 +72,7 @@ simulated event Destroyed()

DefaultProperties
{
Mesh = SkeletalMesh'UT3NightshadeAnims.ShieldMine';
Mesh = SkeletalMesh'UT3DeployableAnims.ShieldMine';
DrawType = DT_Mesh;

bHardAttach = true;
Expand All @@ -81,6 +81,6 @@ DefaultProperties
LifeSpan = 90.0;

// Sound.
OpenSnd = Sound'UT3A_Vehicle_Nightshade.Shield.Shield_Open';
CloseSnd = Sound'UT3A_Vehicle_Nightshade.Shield.Shield_Close';
OpenSnd = Sound'UT3A_Pickups_Deployables.ShieldGenerator.ShieldGenerator_Open';
CloseSnd = Sound'UT3A_Pickups_Deployables.ShieldGenerator.ShieldGenerator_Close';
}
6 changes: 3 additions & 3 deletions Classes/UT3EMPMine.uc
Original file line number Diff line number Diff line change
Expand Up @@ -125,7 +125,7 @@ DefaultProperties
{
EMPRadius = 500.0;

Mesh = SkeletalMesh'UT3NightshadeAnims.EMPMine';
Mesh = SkeletalMesh'UT3DeployableAnims.EMPMine';
DrawType = DT_Mesh;

bCollideActors = false;
Expand All @@ -135,6 +135,6 @@ DefaultProperties
LifeSpan = 60.0;

// Sound.
DropSnd = Sound'UT3A_Vehicle_Nightshade.EMPMine.EMP_Drop';
ShockSnd = Sound'UT3A_Vehicle_Nightshade.EMPMine.EMP_Shock';
DropSnd = Sound'UT3A_Pickups_Deployables.EMPMine.EMPMine_Drop';
ShockSnd = Sound'UT3A_Pickups_Deployables.EMPMine.EMPMine_Shock';
}
6 changes: 3 additions & 3 deletions Classes/UT3EMPObject.uc
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
/*
* Copyright 2012 100GPing100
* Copyright 2014 GreatEmerald
* Copyright © 2012 100GPing100
* Copyright © 2014 GreatEmerald
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
Expand Down Expand Up @@ -42,6 +42,6 @@ class UT3EMPObject extends Actor;

DefaultProperties
{
Mesh = SkeletalMesh'UT3NightshadeAnims.EMPMine';
Mesh = SkeletalMesh'UT3DeployableAnims.EMPMine';
DrawType = DT_Mesh;
}
4 changes: 2 additions & 2 deletions Classes/UT3EnergyShield.uc
Original file line number Diff line number Diff line change
Expand Up @@ -78,8 +78,8 @@ DefaultProperties
Health = 4000;

// Sound.
AmbientSound = Sound'UT3A_Vehicle_Nightshade.Shield.Shield_Ambient';
HitSnd = Sound'UT3A_Vehicle_Nightshade.Shield.Shield_Hit';
AmbientSound = Sound'UT3A_Pickups_Deployables.ShieldGenerator.ShieldGenerator_OutsideLoop';
HitSnd = Sound'UT3A_Pickups_Deployables.ShieldGenerator.ShieldGenerator_PanelBlow';
SoundRadius = 250;
SoundVolume = 128;
}
18 changes: 9 additions & 9 deletions Classes/UT3Nightshade.uc
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
/*
* Copyright 2012 100GPing100
* Copyright 2014 GreatEmerald
* Copyright © 2012 100GPing100
* Copyright © 2014 GreatEmerald
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
Expand Down Expand Up @@ -156,7 +156,7 @@ function bool NoObstacle()
else
return false;
}
/* Type:
/* » Type:
* 0: General message.
* 1: Mine select message.
*/
Expand Down Expand Up @@ -834,8 +834,8 @@ DefaultProperties

// Looks.
Mesh = SkeletalMesh'UT3NightshadeAnims.Nightshade';
RedSkin = Shader'UT3NightshadeTex.Nightshader.NightshadeSkin';
BlueSkin = Shader'UT3NightshadeTex.Nightshader.NightshadeSkinBlue';
RedSkin = Shader'UT3NightshadeTex.NightshadeSkin';
BlueSkin = Shader'UT3NightshadeTex.NightshadeSkinBlue';
CloakedSkin = FinalBlend'XEffectMat.Combos.InvisOverlayFB';
bDrawDriverInTP = False;
HeadlightCoronaMaxSize = 0.0;
Expand All @@ -850,25 +850,25 @@ DefaultProperties
bShowChargingBar = false;
Begin Object Class=UT3HUDItem Name=HUDSpidermineTrap
DrawColor = (R=128,G=128,B=128,A=255);
Icon = Texture'UT3NightshadeTex.SpiderMine.Icon_SpiderMineTrap';
Icon = Texture'UT3DeployableTex.SpiderMine.Icon_SpiderMineTrap';
Scale = 0.5;
End Object
HUDItems(0) = HUDSpidermineTrap
Begin Object Class=UT3HUDItem Name=HUDStasisField
DrawColor = (R=128,G=128,B=128,A=255);
Icon = Texture'UT3NightshadeTex.SlowField.Icon_SlowFieldGenerator';
Icon = Texture'UT3DeployableTex.SlowField.Icon_SlowFieldGenerator';
Scale = 0.5;
End Object
HUDItems(1) = HUDStasisField
Begin Object Class=UT3HUDItem Name=HUDEMP
DrawColor = (R=128,G=128,B=128,A=255);
Icon = Texture'UT3NightshadeTex.EMPMine.Icon_EMPMine';
Icon = Texture'UT3DeployableTex.EMPMine.Icon_EMPMine';
Scale = 0.5;
End Object
HUDItems(2) = HUDEMP
Begin Object Class=UT3HUDItem Name=HUDShield
DrawColor = (R=128,G=128,B=128,A=255);
Icon = Texture'UT3NightshadeTex.ShieldGenerator.Icon_ShieldGenerator';
Icon = Texture'UT3DeployableTex.ShieldGenerator.Icon_ShieldGenerator';
Scale = 0.5;
End Object
HUDItems(3) = HUDShield
Expand Down
6 changes: 3 additions & 3 deletions Classes/UT3ShieldObject.uc
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
/*
* Copyright 2012 100GPing100
* Copyright 2014 GreatEmerald
* Copyright © 2012 100GPing100
* Copyright © 2014 GreatEmerald
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
Expand Down Expand Up @@ -42,6 +42,6 @@ class UT3ShieldObject extends Actor;

DefaultProperties
{
Mesh = SkeletalMesh'UT3NightshadeAnims.ShieldMine';
Mesh = SkeletalMesh'UT3DeployableAnims.ShieldMine';
DrawType = DT_Mesh;
}
20 changes: 10 additions & 10 deletions Classes/UT3SpiderMine.uc
Original file line number Diff line number Diff line change
Expand Up @@ -766,19 +766,19 @@ defaultproperties
bBounce=True
bHardAttach=True

Mesh=SkeletalMesh'UT3NightshadeAnims.Spider_1P';
Mesh=SkeletalMesh'UT3DeployableAnims.Spider_1P';
CollisionRadius=10.000000
CollisionHeight=10.000000
bBlockKarma=True

// Sound.
ExplosionSnd(0) = Sound'UT3A_Vehicle_Nightshade.SpiderMine.Spider_Explode01';
ExplosionSnd(1) = Sound'UT3A_Vehicle_Nightshade.SpiderMine.Spider_Explode02';
ExplosionSnd(2) = Sound'UT3A_Vehicle_Nightshade.SpiderMine.Spider_Explode03';
AttackScreechSnd(0) = Sound'UT3A_Vehicle_Nightshade.SpiderMine.Spider_Attack01';
AttackScreechSnd(1) = Sound'UT3A_Vehicle_Nightshade.SpiderMine.Spider_Attack02';
AttackScreechSnd(2) = Sound'UT3A_Vehicle_Nightshade.SpiderMine.Spider_Attack03';
WalkingSnd(0) = Sound'UT3A_Vehicle_Nightshade.SpiderMine.Spider_Walk01';
WalkingSnd(1) = Sound'UT3A_Vehicle_Nightshade.SpiderMine.Spider_Walk02';
WalkingSnd(2) = Sound'UT3A_Vehicle_Nightshade.SpiderMine.Spider_Walk03';
ExplosionSnd(0) = Sound'UT3A_Pickups_Deployables.SpiderMine.SpiderMines_Explodes01';
ExplosionSnd(1) = Sound'UT3A_Pickups_Deployables.SpiderMine.SpiderMines_Explodes02';
ExplosionSnd(2) = Sound'UT3A_Pickups_Deployables.SpiderMine.SpiderMines_Explodes03';
AttackScreechSnd(0) = Sound'UT3A_Pickups_Deployables.SpiderMine.Spidermine_AttackScreech01';
AttackScreechSnd(1) = Sound'UT3A_Pickups_Deployables.SpiderMine.Spidermine_AttackScreech02';
AttackScreechSnd(2) = Sound'UT3A_Pickups_Deployables.SpiderMine.Spidermine_AttackScreech03';
WalkingSnd(0) = Sound'UT3A_Pickups_Deployables.SpiderMine.SpiderMine_WalkLoop01';
WalkingSnd(1) = Sound'UT3A_Pickups_Deployables.SpiderMine.SpiderMine_WalkLoop02';
WalkingSnd(2) = Sound'UT3A_Pickups_Deployables.SpiderMine.SpiderMine_WalkLoop03';
}
6 changes: 3 additions & 3 deletions Classes/UT3SpiderMineObject.uc
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
/*
* Copyright 2012 100GPing100
* Copyright 2014 GreatEmerald
* Copyright © 2012 100GPing100
* Copyright © 2014 GreatEmerald
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
Expand Down Expand Up @@ -42,6 +42,6 @@ class UT3SpiderMineObject extends Actor;

DefaultProperties
{
Mesh = SkeletalMesh'UT3NightshadeAnims.SpiderMine';
Mesh = SkeletalMesh'UT3DeployableAnims.SpiderMine';
DrawType = DT_Mesh;
}
11 changes: 6 additions & 5 deletions Classes/UT3SpiderMineTrap.uc
Original file line number Diff line number Diff line change
Expand Up @@ -67,6 +67,7 @@ event Landed(vector HitNormal)
function Deploy()
{
Super.Deploy();
PlaySound(DropSnd, SLOT_None);
PlayAnim('Deploy', 1, 0);
}
function SpawnMine(Pawn Target, vector TargetDir)
Expand Down Expand Up @@ -167,18 +168,18 @@ event Timer()
DefaultProperties
{
// Looks.
Mesh=SkeletalMesh'UT3NightshadeAnims.SpiderMine';
Mesh=SkeletalMesh'UT3DeployableAnims.SpiderMine';
DrawType=DT_Mesh;

// Damage.
DetectionRange=1500.0;
AvailableMines=15;

// Sound.
ActivateSnd(0) = Sound'UT3A_Vehicle_Nightshade.SpiderMine.SpiderMine_Active01';
ActivateSnd(1) = Sound'UT3A_Vehicle_Nightshade.SpiderMine.SpiderMine_Active02';
ActivateSnd(2) = Sound'UT3A_Vehicle_Nightshade.SpiderMine.SpiderMine_Active03';
DropSnd = Sound'UT3A_Vehicle_Nightshade.SpiderMine.SpiderMine_Drop';
ActivateSnd(0) = Sound'UT3A_Pickups_Deployables.SpiderMine.SpiderMine_Activate01';
ActivateSnd(1) = Sound'UT3A_Pickups_Deployables.SpiderMine.SpiderMine_Activate02';
ActivateSnd(2) = Sound'UT3A_Pickups_Deployables.SpiderMine.SpiderMine_Activate03';
DropSnd = Sound'UT3A_Pickups_Deployables.SpiderMine.SpiderMine_Drop';

// Misc.
LifeSpan=150.0;
Expand Down
6 changes: 3 additions & 3 deletions Classes/UT3StasisFieldObject.uc
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
/*
* Copyright 2012 100GPing100
* Copyright 2014 GreatEmerald
* Copyright © 2012 100GPing100
* Copyright © 2014 GreatEmerald
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
Expand Down Expand Up @@ -42,6 +42,6 @@ class UT3StasisFieldObject extends Actor;

DefaultProperties
{
Mesh = SkeletalMesh'UT3NightshadeAnims.ShieldMine';
Mesh = SkeletalMesh'UT3DeployableAnims.ShieldMine';
DrawType = DT_Mesh;
}
8 changes: 4 additions & 4 deletions Classes/UT3StealthBender.uc
Original file line number Diff line number Diff line change
Expand Up @@ -890,25 +890,25 @@ DefaultProperties
// HUD.
Begin Object Class=UT3HUDItem Name=HUDSpidermineTrap
DrawColor = (R=128,G=128,B=128,A=255);
Icon = Texture'UT3NightshadeTex.SpiderMine.Icon_SpiderMineTrap';
Icon = Texture'UT3DeployableTex.SpiderMine.Icon_SpiderMineTrap';
Scale = 0.5;
End Object
HUDItems(0) = HUDSpidermineTrap
Begin Object Class=UT3HUDItem Name=HUDStasisField
DrawColor = (R=128,G=128,B=128,A=255);
Icon = Texture'UT3NightshadeTex.SlowField.Icon_SlowFieldGenerator';
Icon = Texture'UT3DeployableTex.SlowField.Icon_SlowFieldGenerator';
Scale = 0.5;
End Object
HUDItems(1) = HUDStasisField
Begin Object Class=UT3HUDItem Name=HUDEMP
DrawColor = (R=128,G=128,B=128,A=255);
Icon = Texture'UT3NightshadeTex.EMPMine.Icon_EMPMine';
Icon = Texture'UT3DeployableTex.EMPMine.Icon_EMPMine';
Scale = 0.5;
End Object
HUDItems(2) = HUDEMP
Begin Object Class=UT3HUDItem Name=HUDShield
DrawColor = (R=128,G=128,B=128,A=255);
Icon = Texture'UT3NightshadeTex.ShieldGenerator.Icon_ShieldGenerator';
Icon = Texture'UT3DeployableTex.ShieldGenerator.Icon_ShieldGenerator';
Scale = 0.5;
End Object
HUDItems(3) = HUDShield
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