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ContactPoint bindings
SDraw edited this page Jun 14, 2023
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2 revisions
Refer to Unity's ContactPoint documentation for properties and methods description.
object ContactPoint()
-
normal
: get, Vector3 -
otherCollider
: get, Collider -
point
: get, Vector3 -
separation
: get, float -
thisCollider
: get, Collider
-
bool IsContactPoint(object obj)
: checks if object is type ofContactPoint
.