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Object bindings
SDraw edited this page Jun 14, 2023
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Refer to Unity's Object documentation for properties and methods description.
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name
: get/set, string
int GetInstanceID()
bool Equals()
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bool Destroy()
: only non-internal objects can be destroyed object Instantiate(object obj)
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==
: checks if two objects are same
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bool IsObject(object obj)
: checks if value is type ofObject