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v2.1.0

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@ZenithVal ZenithVal released this 02 Feb 08:42
· 45 commits to main since this release

What's Changed

  • Up/down angle limitation & compensation
  • Improved turning functionality
  • Improved debug log readability
  • Slight performance improvement
  • Updated default Prefab

Your old config files won't be compatible; please generate a new one and configure as needed.
Avatars with the old prefab should still be compatible but can not use up/down angle limitations.

Controller Emulation may be removed in a future update since VRChat has fixed the arm lock bug in Open beta.
If you still have a use case please bring it up in the Discord.

Full Changelog: v2.0.0...v2.1.0

  • 2/3/24 ~ Replaced the .prefab, I accidentally uploaded my personal prefab with Modular Avatar components.
  • 2/12/24 ~ Recompiled executable with a new bootloader. Defender shouldn't* purge it anymore.
    • 0c1154ea12d447db660454f4891d2752b381768f9ec5838930e29f66f3aca658 -> c2d68b11b088ab978991a2701f8abc18572d9d84c93265b597e0e57c5b99aa83
    • Feel free to build from the source code if you have any concerns. This should be fixed in the C# Rewrite.